453 research outputs found
Topological Consistent Generalization of OpenStreetMap
Abstract included in text
Preliminary Results of a Spatial Analysis of Dublin City’s Bike Rental Scheme
We present some initial observations on the usage and flow patterns of the DublinBikes (DB) bicycle
rental scheme across Dublin city. In September 2009 Dublin City in conjunction with outdoor
advertising company JC Decaux made 450 bicycles publicly available from 40 locations around the
city in a scheme called DublinBikes (DB). Cycling, as a commuting mode forms an important part of
the Irish Government's Transport policy for Ireland up to 2020 stating that "a culture of cycling will
be developed by 2020 to envisage around 160,000 people cycling for their daily commute, up from
35,000 in 2006"(DOT, 2009). We follow Froehlich et al (2008) who find usage patterns from these
bike rental schemes can "infer cultural and geographical aspects of the city and predict future bike
station usage behaviour" when combined with geographical information and local knowledge. Data
captured on DB and presented in this paper covers the period of September 20th 2009 to February 15th
2010 inclusive
Complementary texture and intensity gradient estimation and fusion for watershed segmentation
In this paper, we identify two current challenges
associated with watershed segmentation algorithms which
attempt to fuse the visual cues of texture and intensity. The
first challenge is that most existing techniques use a competing
gradient set which does not allow boundaries to be
defined in terms of both visual cues. The second challenge
is that these techniques fail to account for the spatial uncertainty
inherent in texture gradients. We present a watershed
segmentation algorithm which provides a suitable solution
to both these challenges and minimises the spatial uncertainty
in boundary localisation. This is achieved by a novel
fusion algorithm which uses morphological dilation to integrate
intensity and texture gradients.Aquantitative and qualitative
evaluation of results is provided demonstrating that our
algorithm outperforms three existing watershed algorithms
Topological Consistent Generalization of OpenStreetMap
Abstract included in text
Effective Vector Data Transmission and Visualization Using HTML5
In this paper we evaluate the potential of the next major revision of HTML (Hypertext
Markup Language), that is HTML5, to provide an effective platform for the transmission
and visualization of vector based geographical data. Relative to the current version of HTML,
HTML 4.01, HTML5 offers an improved platform to perform these tasks through greater interoperability
with existing technologies and the introduction of many new API’s. Visualization of
vector data can be achieved using the new methods of inline-SVG and the Canvas API. An analysis
of the pros and cons of each method is presented. HTML5 introduces a novel WebSocket
API which defines a full-duplex communication channel between client and server. This provides
improved data communication both in terms of bandwidth utilization and network latency
relative to existing push technologies. To demonstrate the effectiveness of HTML5 for vector
data delivery a novel selective progressive transmission methodology is implemented using the
WebSocket and Canvas API’s
Polygon Processing on OpenStreetMap XML Data
Abstract included in text
Integrating Haptic Feedback to Pedestrian Navigation Applications
The development of a haptic-feedback enabled mobile application for pedestrian routing is described. One of
the challenges presented to users of pedestrian navigation applications on mobile devices is the requirement
that the user continuously interacts with the visual interface on the mobile device. Haptic feedback or
haptics, is a technology that uses forced feedback, vibrations and/or motions to the user which are interpreted
using our sense of touch. The haptic user interface, in our application, on a mobile device provides
unobtrusive feedback in the form of vibration alarms to assist the user in navigating from one point to the
other. The user can hold the mobile device discretely in their hand without the need to view the screen. For
spatial data the OpenStreetMap (OSM) database is used while the Cloudmade routing API is used as the
routing engine
Polygon Processing on OpenStreetMap XML Data
Abstract included in text
A flexible model for haptic-assisted pedestrian navigation mobile applications
Pedestrian navigation applications, specifically for mobile devices, have received much research
and development attention over the past decade or so with many different types of
solutions developed (Kenteris et al.; 2011). The most common interface is a map-based interface
with written and/or verbal turn-by-turn directions (possibly including landmark information).
Haptic technology, or haptics, is a tactile feedback technology that takes advantage
of our sense of touch by applying forces, vibrations, and/or motions to the user (Nakao et al.;
2010). The potential of haptic technology has only recently started to receive the attention of
the research community (Jacob et al.; 2010). In mobile devices haptic-feedback is delivered
in the form of vibrations which can be programmatically controlled using the phone software
API. In this paper we describe a simple, flexible, model for the integration of haptic
feedback into pedestrian navigation applications on mobile devices. A constraint is that the
mobile device must have an onboard GPS and compass. The vibration motor on the mobile
device must also be capable of being controlled from software running on the device itself.
Our model allows a “heads up” approach to pedestrian navigation with the mobile device
where the user is not required to keep looking down to check the screen of the mobile device.
For testing purposes text-based navigation assistance is provided in conjunction with
the haptic-feedback on the device screen in our prototype implementation. Three distinct
modes of vibration of the device are used to provide haptic feedback to the user
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