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    Putting the learning back into e-learning

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    The design of web-based learning environments is primarily focused on the production and delivery of content to a learner. The principles of constructionism are intended to guide the development of learning environments where the learner has more control. In this paper, we describe characteristics of constructionist and learning environments that can foster the learning of mathematics. Our experiences are drawn from the development of microworlds for an e-museum. Reflecting on this process turns out to provide some fresh insights into how e-learning environments might be re-conceptualised in the future
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