7 research outputs found

    Online Gaming Traffic Generator for Reproducing Gamer Behavior

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    International audienceIn this paper, we proposed an online gaming traffic generator reflecting user behavior patterns. We analyzed the packet size and inter departure time distributions of a popular FPS game (Left4Dead) and MMORPG (World of Warcraft) for regenerating gaming traffic. The proposed traffic generator generates an inter departure time and gaming packetbased on analytical model of the gamer behaviors, then transmits the packet according to the inter departure time. Packet generation results show that generated packets of World of Warcraft is much different with analytical model, unlike Left4Dead. It is caused by Nagle algorithm and Delayed Acknowledgments of TCP. Thus, we disabled the Nagle algorithm in the proposed traffic generator. The generation results show that the revised proposed traffic generator guarantees goodness of fit in the generated traffic distribution

    Multi-Sensor Fusion with Interacting Multiple Model Filter for Improved Aircraft Position Accuracy

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    The International Civil Aviation Organization (ICAO) has decided to adopt Communications, Navigation, and Surveillance/Air Traffic Management (CNS/ATM) as the 21st century standard for navigation. Accordingly, ICAO members have provided an impetus to develop related technology and build sufficient infrastructure. For aviation surveillance with CNS/ATM, Ground-Based Augmentation System (GBAS), Automatic Dependent Surveillance-Broadcast (ADS-B), multilateration (MLAT) and wide-area multilateration (WAM) systems are being established. These sensors can track aircraft positions more accurately than existing radar and can compensate for the blind spots in aircraft surveillance. In this paper, we applied a novel sensor fusion method with Interacting Multiple Model (IMM) filter to GBAS, ADS-B, MLAT, and WAM data in order to improve the reliability of the aircraft position. Results of performance analysis show that the position accuracy is improved by the proposed sensor fusion method with the IMM filter

    Multi-Sensor Fusion with Interacting Multiple Model Filter for Improved Aircraft Position Accuracy

    Get PDF
    The International Civil Aviation Organization (ICAO) has decided to adopt Communications, Navigation, and Surveillance/Air Traffic Management (CNS/ATM) as the 21st century standard for navigation. Accordingly, ICAO members have provided an impetus to develop related technology and build sufficient infrastructure. For aviation surveillance with CNS/ATM, Ground-Based Augmentation System (GBAS), Automatic Dependent Surveillance-Broadcast (ADS-B), multilateration (MLAT) and wide-area multilateration (WAM) systems are being established. These sensors can track aircraft positions more accurately than existing radar and can compensate for the blind spots in aircraft surveillance. In this paper, we applied a novel sensor fusion method with Interacting Multiple Model (IMM) filter to GBAS, ADS-B, MLAT, and WAM data in order to improve the reliability of the aircraft position. Results of performance analysis show that the position accuracy is improved by the proposed sensor fusion method with the IMM filter

    PMOP: Efficient Per-Page Most-Offset Prefetcher

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    S.: Online gaming traffic generator for reproducing gamer behavior

    No full text
    Abstract. In this paper, we proposed an online gaming traffic generator reflecting user behavior patterns. We analyzed the packet size and inter departure time distributions of a popular FPS game (Left4Dead) and MMORPG (World of Warcraft) for regenerating gaming traffic. The proposed traffic generator generates an inter departure time and gaming packet based on analytical model of the gamer behaviors, then transmits the packet according to the inter departure time. Packet generation results show that generated packets of World of Warcraft is much different with analytical model, unlike Left4Dead. It is caused by Nagle algorithm and Delayed Acknowledgments of TCP. Thus, we disabled the Nagle algorithm in the proposed traffic generator. The generation results show that the revised proposed traffic generator guarantees goodness of fit in the generated traffic distribution

    S.: Online gaming traffic generator for reproducing gamer behavior

    No full text
    Abstract. In this paper, we proposed an online gaming traffic generator reflecting user behavior patterns. We analyzed the packet size and inter departure time distributions of a popular FPS game (Left4Dead) and MMORPG (World of Warcraft) for regenerating gaming traffic. The proposed traffic generator generates an inter departure time and gaming packet based on analytical model of the gamer behaviors, then transmits the packet according to the inter departure time. Packet generation results show that generated packets of World of Warcraft is much different with analytical model, unlike Left4Dead. It is caused by Nagle algorithm and Delayed Acknowledgments of TCP. Thus, we disabled the Nagle algorithm in the proposed traffic generator. The generation results show that the revised proposed traffic generator guarantees goodness of fit in the generated traffic distribution
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