342,188 research outputs found
Analysis of the divide-and-conquer method for electronic structure calculations
We study the accuracy of the divide-and-conquer method for electronic
structure calculations. The analysis is conducted for a prototypical subdomain
problem in the method. We prove that the pointwise difference between electron
densities of the global system and the subsystem decays exponentially as a
function of the distance away from the boundary of the subsystem, under the gap
assumption of both the global system and the subsystem. We show that gap
assumption is crucial for the accuracy of the divide-and-conquer method by
numerical examples. In particular, we show examples with the loss of accuracy
when the gap assumption of the subsystem is invalid
A Time-Varying Complex Dynamical Network Model And Its Controlled Synchronization Criteria
Today, complex networks have attracted increasing attention from various
fields of science and engineering. It has been demonstrated that many complex
networks display various synchronization phenomena. In this paper, we introduce
a time-varying complex dynamical network model. We then further investigate its
synchronization phenomenon and prove several network synchronization theorems.
Especially, we show that synchronization of such a time-varying dynamical
network is completely determined by the inner-coupling matrix, and the
eigenvalues and the corresponding eigenvectors of the coupling configuration
matrix of the network.Comment: 13 page
Playing Stackelberg Opinion Optimization with Randomized Algorithms for Combinatorial Strategies
From a perspective of designing or engineering for opinion formation games in
social networks, the "opinion maximization (or minimization)" problem has been
studied mainly for designing subset selecting algorithms. We furthermore define
a two-player zero-sum Stackelberg game of competitive opinion optimization by
letting the player under study as the first-mover minimize the sum of expressed
opinions by doing so-called "internal opinion design", knowing that the other
adversarial player as the follower is to maximize the same objective by also
conducting her own internal opinion design.
We propose for the min player to play the "follow-the-perturbed-leader"
algorithm in such Stackelberg game, obtaining losses depending on the other
adversarial player's play. Since our strategy of subset selection is
combinatorial in nature, the probabilities in a distribution over all the
strategies would be too many to be enumerated one by one. Thus, we design a
randomized algorithm to produce a (randomized) pure strategy. We show that the
strategy output by the randomized algorithm for the min player is essentially
an approximate equilibrium strategy against the other adversarial player
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