57 research outputs found

    Supervised Contrastive Learning on Blended Images for Long-tailed Recognition

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    Real-world data often have a long-tailed distribution, where the number of samples per class is not equal over training classes. The imbalanced data form a biased feature space, which deteriorates the performance of the recognition model. In this paper, we propose a novel long-tailed recognition method to balance the latent feature space. First, we introduce a MixUp-based data augmentation technique to reduce the bias of the long-tailed data. Furthermore, we propose a new supervised contrastive learning method, named Supervised contrastive learning on Mixed Classes (SMC), for blended images. SMC creates a set of positives based on the class labels of the original images. The combination ratio of positives weights the positives in the training loss. SMC with the class-mixture-based loss explores more diverse data space, enhancing the generalization capability of the model. Extensive experiments on various benchmarks show the effectiveness of our one-stage training method

    Point-DynRF: Point-based Dynamic Radiance Fields from a Monocular Video

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    Dynamic radiance fields have emerged as a promising approach for generating novel views from a monocular video. However, previous methods enforce the geometric consistency to dynamic radiance fields only between adjacent input frames, making it difficult to represent the global scene geometry and degenerates at the viewpoint that is spatio-temporally distant from the input camera trajectory. To solve this problem, we introduce point-based dynamic radiance fields (\textbf{Point-DynRF}), a novel framework where the global geometric information and the volume rendering process are trained by neural point clouds and dynamic radiance fields, respectively. Specifically, we reconstruct neural point clouds directly from geometric proxies and optimize both radiance fields and the geometric proxies using our proposed losses, allowing them to complement each other. We validate the effectiveness of our method with experiments on the NVIDIA Dynamic Scenes Dataset and several causally captured monocular video clips.Comment: WACV202
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