46,302 research outputs found
Stochastic discounting in repeated games: awaiting the almost inevitable
This paper studies repeated games with pure strategies and stochastic discounting under perfect information. We consider infinite repetitions of any finite normal form game possessing at least one pure Nash action profile. The period interaction realizes a shock in each period, and the cumulative shocks while not affecting period returns, determine the probability of the continuation of the game. We require cumulative shocks to satisfy the following: (1) Markov property; (2) to have a non-negative (across time) covariance matrix; (3) to have bounded increments (across time) and possess a denumerable state space with a rich ergodic subset; (4) there are states of the stochastic process with the resulting stochastic discount factor arbitrarily close to 0, and such states can be reached with positive (yet possibly arbitrarily small) probability in the long run. In our study, a player’s discount factor is a mapping from the state space to (0, 1) satisfying the martingale property.
In this setting, we, not only establish the (subgame perfect) folk theorem, but also prove the main result of this study: In any equilibrium path, the occurrence of any finite number of consecutive repetitions of the period Nash action profile, must almost surely happen within a finite time window. That is, any equilibrium strategy almost surely contains arbitrary long realizations of consecutive period Nash action profiles
Multi-project scheduling with 2-stage decomposition
A non-preemptive, zero time lag multi-project scheduling problem with multiple modes and limited renewable and nonrenewable resources is considered. A 2-stage decomposition approach is adopted to formulate the problem as a hierarchy of 0-1 mathematical programming models. At stage one, each project is reduced to a macro-activity with macro-modes resulting in a single project network where the objective is the maximization of the net present value and the cash flows are positive. For setting the time horizon three different methods are developed and tested. A genetic algorithm approach is designed for this problem, which is also employed to generate a starting solution for the exact solution procedure. Using the starting times and the resource profiles obtained in stage one each project is scheduled at stage two for minimum makespan. The result of the first stage is subjected to a post-processing procedure to distribute the remaining resource capacities. Three new test problem sets are generated with 81, 84 and 27 problems each and three different configurations of solution procedures are tested
Full blow-up range for co-rotaional wave maps to surfaces of revolution
We construct blow-up solutions of the energy critical wave map equation on
with polynomial blow-up rate ( for
blow-up at ) in the case when is a surface of revolution.
Here we extend the blow-up range found by C\^arstea () based on
the work by Krieger, Schlag and Tataru to . This work relies on and
generalizes the recent result of Krieger and the author where the target
manifold is chosen as the standard sphere
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