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    Adaptive signal control using approximate dynamic programming

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    This paper presents a concise summary of a study on adaptive traffic signal controller for real time operation. The adaptive controller is designed to achieve three operational objectives: first, the controller adopts a dual control principle to achieve a balanced influence between immediate cost and long-term cost in operation; second, controller switches signals without referring to a preset plan and is acyclic; third, controller adjusts its parameters online to adapt new environment. Not all of these features are available in existing operational controllers. Although dynamic programming (DP) is the only exact solution for achieving the operational objectives, it is usually impractical for real time operation because of demand in computation and information. To circumvent the difficulties, we use approximate dynamic programming (ADP) in conjunction with online learning techniques. This approach can substantially reduce computational burden by replacing the exact value function of DP with a continuous linear approximation function, which is then updated progressively by online learning techniques. Two online learning techniques, which are reinforcement learning and monotonicity approximation respectively, are investigated. We find in computer simulation that the ADP controller leads to substantial savings in vehicle delays in comparison with optimised fixed-time plans. The implications of this study to traffic control are: the ADP controller meet all of the three operational objectives with competitive results, and can be readily implemented for operations at both isolated intersection and traffic networks; the ADP algorithm is computationally efficient, and the ADP controller is an evolving system that requires minimum human intervention; the ADP technique offers a flexible theoretical framework in which a range of functional forms and learning techniques can be further studied

    The ping-pong protocol can be attacked without eavesdropping

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    Attack the ping-pong protocol without eavesdropping.Comment: PACS: 03.67.H
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