3 research outputs found

    Tuklas: Design, Development and Testing of an Augmented Reality Experience for a Children’s Museum

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    We describe the design, development, and testing of Tuklas, an augmented reality experience for children visiting Museo Pambata (Children\u27s Museum) in Manila, Philippines. Because the target audience was 7 years old and below, the game minimized the use of text. Instead, it adopted an aim-and-click interaction style coupled with a collection mechanic to increase the children\u27s engagement with the museum exhibits. During the post-game interviews with the children\u27s parents or guardians, feedback was highly positive. The interface was easy to use, and the game mechanic was easy to understand. The children enjoyed watching the animations after completing each scene

    Reactions of Amino Acids with Acids

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