1,823 research outputs found

    Cyclic Boolean circuits

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    A Boolean circuit is a collection of gates and wires that performs a mapping from Boolean inputs to Boolean outputs. The accepted wisdom is that such circuits must have acyclic (i.e., loop-free or feed-forward) topologies. In fact, the model is often defined this way – as a directed acyclic graph (DAG). And yet simple examples suggest that this is incorrect. We advocate that Boolean circuits should have cyclic topologies (i.e., loops or feedback paths). In other work, we demonstrated the practical implications of this view: digital circuits can be designed with fewer gates if they contain cycles. In this paper, we explore the theoretical underpinnings of the idea. We show that the complexity of implementing Boolean functions can be lower with cyclic topologies than with acyclic topologies. With examples, we show that certain Boolean functions can be implemented by cyclic circuits with as little as one-half the number gates that are required by equivalent acyclic circuits

    The Synthesis of Cyclic Combinatorial Circuits

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    To be added

    Exact Stochastic Simulation of Chemical Reactions with Cycle Leaping

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    The stochastic simulation algorithm (SSA), first proposed by Gillespie, has become the workhorse of computational biology. It tracks integer quantities of the molecular species, executing reactions at random based on propensity calculations. An estimate for the resulting quantities of the different species is obtained by averaging the results of repeated trials. Unfortunately, for models with many reaction channels and many species, the algorithm requires a prohibitive amount of computation time. Many trials must be performed, each forming a lengthy trajectory through the state space. With coupled or reversible reactions, the simulation often loops through the same sequence of states repeatedly, consuming computing time, but making no forward progress. We propose a algorithm that reduces the simulation time through cycle leaping: when cycles are encountered, the exit probabilities are calculated. Then, in a single bound, the simulation leaps directly to one of the exit states. The technique is exact, sampling the state space with the expected probability distribution. It is a component of a general framework that we have developed for stochastic simulation based on probabilistic analysis and caching

    Algorithmic Aspects of Cyclic Combinational Circuit Synthesis

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    Digital circuits are called combinational if they are memoryless: if they have outputs that depend only on the current values of the inputs. Combinational circuits are generally thought of as acyclic (i.e., feed-forward) structures. And yet, cyclic circuits can be combinational. Cycles sometimes occur in designs synthesized from high-level descriptions, as well as in bus-based designs [16]. Feedback in such cases is carefully contrived, typically occurring when functional units are connected in a cyclic topology. Although the premise of cycles in combinational circuits has been accepted, and analysis techniques have been proposed [7], no one has attempted the synthesis of circuits with feedback at the logic level. We have argued the case for a paradigm shift in combinational circuit design [10]. We should no longer think of combinational logic as acyclic in theory or in practice, since most combinational circuits are best designed with cycles. We have proposed a general methodology for the synthesis of multilevel networks with cyclic topologies and incorporated it in a general logic synthesis environment. In trials, benchmark circuits were optimized significantly, with improvements of up to 30%I n the area. In this paper, we discuss algorithmic aspects of cyclic circuit design. We formulate a symbolic framework for analysis based on a divide-and-conquer strategy. Unlike previous approaches, our method does not require ternary-valued simulation. Our analysis for combinationality is tightly coupled with the synthesis phase, in which we assemble a combinational network from smaller combinational components. We discuss the underpinnings of the heuristic search methods and present examples as well as synthesis results for benchmark circuits. In this paper, we discuss algorithmic aspects of cyclic circuit design. We formulate a symbolic framework for analysis based on a divide-and-conquer strategy. Unlike previous approaches, our method does not require ternary-valued simulation. Our analysis for combinationality is tightly coupled with the synthesis phase, in which we assemble a combinational network from smaller combinational components. We discuss the underpinnings of the heuristic search methods and present examples as well as synthesis results for benchmark circuits

    Introduction to the special section on dependable network computing

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    Dependable network computing is becoming a key part of our daily economic and social life. Every day, millions of users and businesses are utilizing the Internet infrastructure for real-time electronic commerce transactions, scheduling important events, and building relationships. While network traffic and the number of users are rapidly growing, the mean-time between failures (MTTF) is surprisingly short; according to recent studies, in the majority of Internet backbone paths, the MTTF is 28 days. This leads to a strong requirement for highly dependable networks, servers, and software systems. The challenge is to build interconnected systems, based on available technology, that are inexpensive, accessible, scalable, and dependable. This special section provides insights into a number of these exciting challenges

    Time-Varying Fine-Structure Constant Requires Cosmological Constant

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    Webb et al. presented preliminary evidence for a time-varying fine-structure constant. We show Teller's formula for this variation to be ruled out within the Einstein-de Sitter universe, however, it is compatible with cosmologies which require a large cosmological constant.Comment: 3 pages, no figures, revtex, to be published in Mod. Phys. Lett.

    Computing in the RAIN: a reliable array of independent nodes

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    The RAIN project is a research collaboration between Caltech and NASA-JPL on distributed computing and data-storage systems for future spaceborne missions. The goal of the project is to identify and develop key building blocks for reliable distributed systems built with inexpensive off-the-shelf components. The RAIN platform consists of a heterogeneous cluster of computing and/or storage nodes connected via multiple interfaces to networks configured in fault-tolerant topologies. The RAIN software components run in conjunction with operating system services and standard network protocols. Through software-implemented fault tolerance, the system tolerates multiple node, link, and switch failures, with no single point of failure. The RAIN-technology has been transferred to Rainfinity, a start-up company focusing on creating clustered solutions for improving the performance and availability of Internet data centers. In this paper, we describe the following contributions: 1) fault-tolerant interconnect topologies and communication protocols providing consistent error reporting of link failures, 2) fault management techniques based on group membership, and 3) data storage schemes based on computationally efficient error-control codes. We present several proof-of-concept applications: a highly-available video server, a highly-available Web server, and a distributed checkpointing system. Also, we describe a commercial product, Rainwall, built with the RAIN technology
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