4,248 research outputs found
Subspace Least Squares Multidimensional Scaling
Multidimensional Scaling (MDS) is one of the most popular methods for
dimensionality reduction and visualization of high dimensional data. Apart from
these tasks, it also found applications in the field of geometry processing for
the analysis and reconstruction of non-rigid shapes. In this regard, MDS can be
thought of as a \textit{shape from metric} algorithm, consisting of finding a
configuration of points in the Euclidean space that realize, as isometrically
as possible, some given distance structure. In the present work we cast the
least squares variant of MDS (LS-MDS) in the spectral domain. This uncovers a
multiresolution property of distance scaling which speeds up the optimization
by a significant amount, while producing comparable, and sometimes even better,
embeddings.Comment: Scale Space and Variational Methods in Computer Vision: 6th
International Conference, SSVM 2017, Kolding, Denmark, June 4-8, 201
Non-Rigid Puzzles
Shape correspondence is a fundamental problem in computer graphics and vision, with applications in various problems including animation, texture mapping, robotic vision, medical imaging, archaeology and many more. In settings where the shapes are allowed to undergo non-rigid deformations and only partial views are available, the problem becomes very challenging. To this end, we present a non-rigid multi-part shape matching algorithm. We assume to be given a reference shape and its multiple parts undergoing a non-rigid deformation. Each of these query parts can be additionally contaminated by clutter, may overlap with other parts, and there might be missing parts or redundant ones. Our method simultaneously solves for the segmentation of the reference model, and for a dense correspondence to (subsets of) the parts. Experimental results on synthetic as well as real scans demonstrate the effectiveness of our method in dealing with this challenging matching scenario
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