2 research outputs found
Exploring College Student Experiences in a Kinesiology Course Using a Gamified Grading System
Past findings indicate mixed results on the effectiveness of gamification in college courses. The use of a gamified version of specifications-based grading (e.g., gamified grading) is not yet well understood. The purpose of this two-part study was to understand students’ perceptions of intrinsic motivation and engagement in a kinesiology course using gamified grading, facilitated by a gamified grading platform called GradeCraft©. We used qualitative inquiry to capture a robust description of the student experience across a semester, identifying themes describing the course management (e.g., comparison with traditional course, individual approach), and the psychological experience (e.g., autonomy, stress). The following semester, we surveyed students, finding an increase in competence and choice and decrease in pressure from the beginning of the term to the end. Findings suggest that students perceived GradeCraft to promote intrinsic motivation, but only to a small degree and not without some initial stress due to the novelty associated with the gamified grading system
Views and Practices of High School Coaches on the Education and Training of Team Captains in Leadership
This cross-sectional study (1) described the views and practices of a national U.S. sample of high school coaches on the education and training of team captains in leadership; and (2) examined if their views and practices differed as a function of leadership behavior and coaching efficacy. Results of 255 online surveys showed nearly 90% of coaches thought formal captain leadership development programs were beneficial; only 12% used such a program. Coaches with higher character-building and motivation efficacy more strongly endorsed the intentional education and training of their captains and perceived fewer barriers to this process. These findings encourage coaches, others working directly with scholastic athletes, and leadership educators more broadly to leverage and examine sport, including captaincy, as a valuable leadership development opportunity for youth