125 research outputs found
Decision Taking for Selling Thread Startup
Decision Taking is discussed in the context of the role it may play for a
selling agent in a search market, in particular for agents involved in the sale
of valuable and relatively unique items, such as a dwelling, a second hand car,
or a second hand recreational vessel.
Detailed connections are made between the architecture of decision making
processes and a sample of software technology based concepts including
instruction sequences, multi-threading, and thread algebra.
Ample attention is paid to the initialization or startup of a thread
dedicated to achieving a given objective, and to corresponding decision taking.
As an application, the selling of an item is taken as an objective to be
achieved by running a thread that was designed for that purpose
Informaticology: combining Computer Science, Data Science, and Fiction Science
Motivated by an intention to remedy current complications with Dutch
terminology concerning informatics, the term informaticology is positioned to
denote an academic counterpart of informatics where informatics is conceived of
as a container for a coherent family of practical disciplines ranging from
computer engineering and software engineering to network technology, data
center management, information technology, and information management in a
broad sense.
Informaticology escapes from the limitations of instrumental objectives and
the perspective of usage that both restrict the scope of informatics. That is
achieved by including fiction science in informaticology and by ranking fiction
science on equal terms with computer science and data science, and framing (the
study of) game design, evelopment, assessment and distribution, ranging from
serious gaming to entertainment gaming, as a chapter of fiction science. A
suggestion for the scope of fiction science is specified in some detail.
In order to illustrate the coherence of informaticology thus conceived, a
potential application of fiction to the ontology of instruction sequences and
to software quality assessment is sketched, thereby highlighting a possible
role of fiction (science) within informaticology but outside gaming
Decision Taking versus Action Determination
Decision taking is discussed in the context of the role it may play for
various types of agents, and it is contrasted with action determination. Some
remarks are made about the role of decision taking and action determination in
the ongoing debate concerning the reverse polder development of the hertogin
Hedwige polder
Quantitative Expressiveness of Instruction Sequence Classes for Computation on Single Bit Registers
The number of instructions of an instruction sequence is taken for its
logical SLOC, and is abbreviated with LLOC. A notion of quantitative
expressiveness is based on LLOC and in the special case of operation over a
family of single bit registers a collection of elementary properties are
established. A dedicated notion of interface is developed and is used for
stating relevant properties of classes of instruction sequence
Architectural Adequacy and Evolutionary Adequacy as Characteristics of a Candidate Informational Money
For money-like informational commodities the notions of architectural
adequacy and evolutionary adequacy are proposed as the first two stages of a
moneyness maturity hierarchy. Then three classes of informational commodities
are distinguished: exclusively informational commodities, strictly
informational commodities, and ownable informational commodities. For each
class money-like instances of that commodity class, as well as monies of that
class may exist.
With the help of these classifications and making use of previous assessments
of Bitcoin, it is argued that at this stage Bitcoin is unlikely ever to evolve
into a money. Assessing the evolutionary adequacy of Bitcoin is perceived in
terms of a search through its design hull for superior design alternatives.
An extensive comparison is made between the search for superior design
alternatives to Bitcoin and the search for design alternatives to a specific
and unconventional view on the definition of fractions.Comment: 25 page
Putting Instruction Sequences into Effect
An attempt is made to define the concept of execution of an instruction
sequence. It is found to be a special case of directly putting into effect of
an instruction sequence. Directly putting into effect of an instruction
sequences comprises interpretation as well as execution. Directly putting into
effect is a special case of putting into effect with other special cases
classified as indirectly putting into effect
Probability functions in the context of signed involutive meadows
The Kolmogorov axioms for probability functions are placed in the context of
signed meadows. A completeness theorem is stated and proven for the resulting
equational theory of probability calculus. Elementary definitions of
probability theory are restated in this framework.Comment: 20 pages, 6 tables, some minor errors are correcte
Square root meadows
Let Q_0 denote the rational numbers expanded to a meadow by totalizing
inversion such that 0^{-1}=0. Q_0 can be expanded by a total sign function s
that extracts the sign of a rational number. In this paper we discuss an
extension Q_0(s ,\sqrt) of the signed rationals in which every number has a
unique square root.Comment: 9 page
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