17 research outputs found

    Emergence of Addictive Behaviors in Reinforcement Learning Agents

    Get PDF
    This paper presents a novel approach to the technical analysis of wireheading in intelligent agents. Inspired by the natural analogues of wireheading and their prevalent manifestations, we propose the modeling of such phenomenon in Reinforcement Learning (RL) agents as psychological disorders. In a preliminary step towards evaluating this proposal, we study the feasibility and dynamics of emergent addictive policies in Q-learning agents in the tractable environment of the game of Snake. We consider a slightly modified settings for this game, in which the environment provides a "drug" seed alongside the original "healthy" seed for the consumption of the snake. We adopt and extend an RL-based model of natural addiction to Q-learning agents in this settings, and derive sufficient parametric conditions for the emergence of addictive behaviors in such agents. Furthermore, we evaluate our theoretical analysis with three sets of simulation-based experiments. The results demonstrate the feasibility of addictive wireheading in RL agents, and provide promising venues of further research on the psychopathological modeling of complex AI safety problems

    Founding The Domain of AI Forensics

    Get PDF
    With the widespread integration of AI in everyday and critical technologies, it seems inevitable to witness increasing instances of failure in AI systems. In such cases, there arises a need for technical investigations that produce legally acceptable and scientifically indisputable findings and conclusions on the causes of such failures. Inspired by the domain of cyber forensics, this paper introduces the need for the establishment of AI Forensics as a new discipline under AI safety. Furthermore, we propose a taxonomy of the subfields under this discipline, and present a discussion on the foundational challenges that lay ahead of this new research area

    A Theory of Mind Approach as Test-Time Mitigation Against Emergent Adversarial Communication

    Full text link
    Multi-Agent Systems (MAS) is the study of multi-agent interactions in a shared environment. Communication for cooperation is a fundamental construct for sharing information in partially observable environments. Cooperative Multi-Agent Reinforcement Learning (CoMARL) is a learning framework where we learn agent policies either with cooperative mechanisms or policies that exhibit cooperative behavior. Explicitly, there are works on learning to communicate messages from CoMARL agents; however, non-cooperative agents, when capable of access a cooperative team's communication channel, have been shown to learn adversarial communication messages, sabotaging the cooperative team's performance particularly when objectives depend on finite resources. To address this issue, we propose a technique which leverages local formulations of Theory-of-Mind (ToM) to distinguish exhibited cooperative behavior from non-cooperative behavior before accepting messages from any agent. We demonstrate the efficacy and feasibility of the proposed technique in empirical evaluations in a centralized training, decentralized execution (CTDE) CoMARL benchmark. Furthermore, while we propose our explicit ToM defense for test-time, we emphasize that ToM is a construct for designing a cognitive defense rather than be the objective of the defense.Comment: 6 pages, 7 figure
    corecore