573 research outputs found

    Vibrational and rotational state dependence of dissociative attachment in e-H2 collisions

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    Resonant scattering theory is applied to the calculation of e-H2 dissociative attachment cross sections near threshold for several vibrational and rotational states of the H2 molecule. Typical values just above threshold are, in cm2, 2.8×10−21 for the ground state (v=0, J=0), 8.3×10−20 for (1, 0), 1.0×10−18 for (2, 0), and 3.5×10−20 for (0, 10). The effect of rotational excitation is found to be significant, although it is not as large as suggested by Chen and Peacher

    Calculations of ion‐ion recombination rates at high pressures

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    The classical theory of ion‐ion recombination in gases of high density is extended to allow for arbitrary ratios of the masses of the three species involved. Calculations are performed for the recombination of Ar+, Ar+ 2, Kr+, and Kr+ 2 ions with F− and of Hg+ and Ar+ with Cl− in an argon gas. The effective two‐body rates peak between 2×10−6 and 3×10−6 cm3 sec−1 at pressures above 1 atm

    Dissociative attachment and vibrational excitation in low-energy collisions of electrons with H2 and D2

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    A semiempirical analysis is made of the contributions of the two lowest resonant states to dissociative attachment and vibrational excitation in low-energy collisions of electrons with H2 and D2. The resonance models are based both on ab initio calculations and on fits to experimental data. The dissociative-attachment cross section near threshold is enhanced significantly by vibrational or rotational excitation of the initial molecule. Near 10 eV, contributions from both resonances are required to explain the observed cross sections for vibrational excitation

    Resonant contributions to single charge transfer between He++ and He

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    Energy levels and lifetimes are calculated for the resonant states that are important in radiative single charge transfer in He2+-He collisions at thermal energies. The resonant contribution to the charge-transfer rate decreases with increasing temperature and is approximately 12% of the total rate at 300 K

    Mobility of α particles in helium

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    The mobility of α particles in helium gas is calculated using the zeroth-order Viehland-Mason theory with interaction potentials recently computed by Cohen and Bardsley. The results show a dependence on field strength similar to the measurements of Johnsen and Biondi but are lower in magnitude by about 5%

    Annihilation rate in positronic systems by quantum Monte Carlo: e(+)LiH as test case

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    An accurate method to compute the annihilation rate in positronic systems by means of quantum Monte Carlo simulations is tested and compared with previously proposed methods using simple model systems. This method can be applied within all the quantum Monte Carlo techniques, just requiring the accumulation of the positron-electron distribution function. The annihilation rate of e(+)LiH as a function of the internuclear distance is studied using a model potential approach to eliminate the core electrons of Li, and explicitly correlated wave functions to deal with all the remaining particles. These results allow us to compute vibrationally averaged annihilation rates, and to understand the effect of the Li+ electric field on positron and electron distributions. (C) 2002 American Institute of Physics

    Exposing errors related to weak memory in GPU applications

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    © 2016 ACM.We present the systematic design of a testing environment that uses stressing and fuzzing to reveal errors in GPU applications that arise due to weak memory effects. We evaluate our approach on seven GPUS spanning three NVIDIA architectures, across ten CUDA applications that use fine-grained concurrency. Our results show that applications that rarely or never exhibit errors related to weak memory when executed natively can readily exhibit these errors when executed in our testing environment. Our testing environment also provides a means to help identify the root causes of such errors, and automatically suggests how to insert fences that harden an application against weak memory bugs. To understand the cost of GPU fences, we benchmark applications with fences provided by the hardening strategy as well as a more conservative, sound fencing strategy

    Coordination when there are restricted and unrestricted options

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    One might expect that, in pure coordination games, coordination would become less frequent as the number of options increases. Contrary to this expectation, we report an experiment which found more frequent coordination when the option set was unrestricted than when it was restricted. To try to explain this result, we develop a method for eliciting the general rules that subjects use to identify salient options in restricted and unrestricted sets. We find that each such rule, if used by all subjects, would generate greater coordination in restricted sets. However, subjects tend to apply different rules to restricted and unrestricted sets
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