9 research outputs found
Magic wand and the Enigma of the Sphinx
This paper presents an evaluation of the benefits and user acceptance of a multimodal interface in which the user interacts with a game-like interactive virtual reality application "The Enigma of the Sphinx". The interface consists of a large projection screen as the main display, a "magic wand", a stereo sound system and the user's voice for "casting spells". We present our conclusions concerning "friendliness" and sense of presence, based on observations of more than 150 users in a public even
The enigma of the sphinx
This paper presents an evaluation of the benefits and user acceptance of a multimodal interface in which the user interacts with a game-like interactive virtual reality application "The Enigma of the Sphinx". The interface consists of a large projection screen as the main display, a "magic wand", a stereo sound system and the user's voice for "casting spells". We present our conclusions concerning "friendliness" and sense of presence, based on observations of more than 150 users in a public even
K. L. Reinhold. Am Vorhof des Idealismus
Collana: Biblioteca dell'«Archivio di Filosofia
Riconoscimento e comunità . A partire da Hegel
"Archivio di Filosofia", LXXVII, 2009, n. 2-