55 research outputs found
Sharing teacher knowledge at scale: teacher inquiry, learning design and the representation of teachersβ practice
Teacher Development Sharing teachersβ professional knowledge remains challenging. Teachersβ development often remains ad hoc or local, and attempts to scale this up have proved problematic. To address this, research in areas such as βlearning designβ has explored the use of formal representations of practice. This proposes that educational practice can be improved by documenting, sharing and building on what teachers already do. Whilst this has led to some successes, it has not resulted in the widespread transformation of practice. This paper reviews the literature about sharing teacher knowledge. The challenges of scaling up development are then considered in relation to two theories that help explain the challenges: Communities of Practice and Sociomateriality. This analysis is illustrated through case studies in Norway and the UK. These show that teachers already create and share artefacts that represent their pedagogic knowledge. However, they found formal representations, such as learning designs, difficult to work with. The paper concludes that scaling up teacher development using abstract formalisms is unlikely to succeed. Instead, teachers value stories and the materials they already create in their day-to-day practice. It is this intermediate level of representation, between direct experience and formal abstraction, that offers the most promise for sharing practice
GOLIAH (Gaming Open Library for Intervention in Autism at Home): a 6-month single blind matched controlled exploratory study
BackgroundTo meet the required hours of intensive intervention for treating children with autism spectrum disorder (ASD), we developed an automated serious gaming platform (11 games) to deliver intervention at home (GOLIAH) by mapping the imitation and joint attention (JA) subset of age-adapted stimuli from the Early Start Denver Model (ESDM) intervention. Here, we report the results of a 6-month matched controlled exploratory study.MethodsFrom two specialized clinics, we included 14 children (age range 5β8 years) with ASD and 10 controls matched for gender, age, sites, and treatment as usual (TAU). Participants from the experimental group received in addition to TAU four 30-min sessions with GOLIAH per week at home and one at hospital for 6 months. Statistics were performed using Linear Mixed Models.ResultsChildren and parents participated in 40% of the planned sessions. They were able to use the 11 games, and participants trained with GOLIAH improved time to perform the task in most JA games and imitation scores in most imitation games. GOLIAH intervention did not affect Parental Stress Index scores. At end-point, we found in both groups a significant improvement for Autism Diagnostic Observation Schedule scores, Vineland socialization score, Parental Stress Index total score, and Child Behavior Checklist internalizing, externalizing and total problems. However, we found no significant change for by time Γ group interaction.ConclusionsDespite the lack of superiority of TAU + GOLIAH versus TAU, the results are interesting both in terms of changes by using the gaming platform and lack of parental stress increase. A large randomized controlled trial with younger participants (who are the core target of ESDM model) is now discussed. This should be facilitated by computing GOLIAH for a web platform.Trial registration Clinicaltrials.gov NCT0256041
Blending human and artificial intelligence to support Autistic childrenβs social communication skills
This paper examines the educational efficacy of a learning environment in which children diagnosed with Autism Spectrum Conditions
(ASC) engage in social interactions with an artificially intelligent (AI) virtual agent and where a human practitioner acts in support of
the interactions. A multi-site intervention study in schools across the UK was conducted with 29 children with ASC and learning
difficulties, aged 4-14 years old. For reasons related to data completeness and amount of exposure to the AI environment, data for
15 children was included in the analysis. The analysis revealed a significant increase in the proportion of social responses made by
ASC children to human practitioners. The number of initiations made to human practitioners and to the virtual agent by the ASC
children also increased numerically over the course of the sessions. However, due to large individual differences within the ASC
group, this did not reach significance. Although no evidence of transfer to the real-world post-test was shown, anecdotal evidence of
classroom transfer was reported. The work presented in this paper offers an important contribution to the growing body of research
in the context of AI technology design and use for autism intervention in real school contexts. Specifically, the work highlights key
methodological challenges and opportunities in this area by leveraging interdisciplinary insights in a way that (i) bridges between
educational interventions and intelligent technology design practices, (ii) considers the design of technology as well as the design of
its use (context and procedures) on par with one another, and (iii) includes design contributions from different stakeholders, including
children with and without ASC diagnosis, educational practitioners and researchers
Arguments from parallel reasoning
Argumentation is a co-production by a proponent and an opponent who engage in a critical examination of their difference of opinion, aiming to resolve it on the merits of both sides, or so I assume in this paper. I shall investigate the consequences of this view for a particular type of argument from analogy, called argument from parallel reasoning, that has been discussed in some detail by Woods and Hudak in 1989. Suppose, a proponent contends that we should allow camera surveillance with drones by the Amsterdam police, on account of these drones' cost-effectiveness. Suppose further, that the opponent addressed makes it clear that she acknowledges the drones' cost-effectiveness, as well as the relevance of this consideration, but that she remains, nevertheless, critical towards the proponent's thesis for worrying about intrusions on privacy. In such a case, the proponent may consider it to be expedient to put forward an argument such as: βYou would consent to cameras on satellites on account of their cost-effectiveness, and despite privacy considerations. Well, reasoning from cost-effectiveness to cameras on drones, despite privacy considerations, is comparable to reasoning from cost-effectiveness to cameras on satellites, despite privacy considerations.β How are such arguments generated in dialogue, and in which circumstances, if any, is such an indirect, and possibly even superficial way of arguing correct? I shall illustrate my findings with an atypical example of an argument from analogy, put forward by John Stuart Mill, in favour of the existence of other minds
Mutations with pathogenic potential in proteins located in or at the composite junctions of the intercalated disk connecting mammalian cardiomyocytes: a reference thesaurus for arrhythmogenic cardiomyopathies and for Naxos and Carvajal diseases
In the past decade, an avalanche of findings and reports has correlated arrhythmogenic ventricular cardiomyopathies (ARVC) and Naxos and Carvajal diseases with certain mutations in protein constituents of the special junctions connecting the polar regions (intercalated disks) of mature mammalian cardiomyocytes. These molecules, apparently together with some specific cytoskeletal proteins, are components of (or interact with) composite junctions. Composite junctions contain the amalgamated fusion products of the molecules that, in other cell types and tissues, occur in distinct separate junctions, i.e. desmosomes and adherens junctions. As the pertinent literature is still in an expanding phase and is obviously becoming important for various groups of researchers in basic cell and molecular biology, developmental biology, histology, physiology, cardiology, pathology and genetics, the relevant references so far recognized have been collected and are presented here in the following order: desmocollin-2 (Dsc2, DSC2), desmoglein-2 (Dsg2, DSG2), desmoplakin (DP, DSP), plakoglobin (PG, JUP), plakophilin-2 (Pkp2, PKP2) and some non-desmosomal proteins such as transmembrane protein 43 (TMEM43), ryanodine receptor 2 (RYR2), desmin, lamins A and C, striatin, titin and transforming growth factor-Ξ²3 (TGFΞ²3), followed by a collection of animal models and of reviews, commentaries, collections and comparative studies
EURIDICE: A code-package for gyrotron interaction simulations and cavity design
We report, for the first time comprehensively, on the present status of the code-package EURIDICE for gyrotron interaction simulations and cavity design, developed at the National Technical University of Athens. The area of application, theoretical models, numerical implementation, and features of the codes are discussed
EURIDICE: A code-package for gyrotron interaction simulations and cavity design
We report, for the first time comprehensively, on the present status of the code-package EURIDICE for gyrotron interaction simulations and cavity design, developed at the National Technical University of Athens. The area of application, theoretical models, numerical implementation, and features of the codes are discussed
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