2 research outputs found
Artful—An AR Social Self-Guided Tour App for Cultural Learning in Museum Settings
The cultural heritage sector has often acted as catalyst in allowing groups to coexist harmonically by investing in intercultural dialogue. Nonetheless, the vast majority of cultural experiences offered by cultural institutions rarely take provisions to make such experiences inclusive for groups with diverse sociocultural characteristics. In this context, this study explores the hypothesis that the adoption of Web 2.0 design patterns could enhance the public’s participation and inclusion by making visitors co-creators of the offered cultural experience, and help museums transform into more inclusive spaces by enhancing knowledge sharing and social learning. A self-guided tour tool with augmented reality and social features is proposed to facilitate the creation of an online learning community for museum staff and visitors, and to enable information sharing and interactions. Initially, the paper’s theoretical background is presented, focusing on the analysis of social educational theories. Next, a state-of-the-art analysis is conducted. The two aforementioned analyses provide both direction and impetus to the design process and research inquiry. Following this, the key functionalities of the proposed application are presented. A preliminary small-scale experiment conducted in an art exhibition showed that its use could be efficient, as positive feedback was obtained
An Integrated Support System for People with Intellectual Disability
People with Intellectual Disability (ID) encounter several problems in their daily living regarding their needs, activities, interrelationships, and communication. In this paper, an interactive platform is proposed, aiming to provide personalized recommendations for information and entertainment, including creative and educational activities, tailored to the special user needs of this population. Furthermore, the proposed platform integrates capabilities for the automatic recognition of health-related emergencies, such as fever, oxygen saturation decline, and tachycardia, as well as location tracking and detection of wandering behavior based on smartwatch/smartphone sensors, while providing appropriate notifications to caregivers and automated assistance to people with ID through voice instructions and interaction with a virtual assistant. A short-scale pilot study has been carried out, where a group of end-users participated in the testing of the integrated platform, verifying its effectiveness concerning the recommended services. The experimental results indicate the potential value of the proposed system in providing routine health measurements, identifying and managing emergency cases, and supporting a creative and qualitative daily life for people with disabilities