209 research outputs found

    Camera On-boarding for Person Re-identification using Hypothesis Transfer Learning

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    Most of the existing approaches for person re-identification consider a static setting where the number of cameras in the network is fixed. An interesting direction, which has received little attention, is to explore the dynamic nature of a camera network, where one tries to adapt the existing re-identification models after on-boarding new cameras, with little additional effort. There have been a few recent methods proposed in person re-identification that attempt to address this problem by assuming the labeled data in the existing network is still available while adding new cameras. This is a strong assumption since there may exist some privacy issues for which one may not have access to those data. Rather, based on the fact that it is easy to store the learned re-identifications models, which mitigates any data privacy concern, we develop an efficient model adaptation approach using hypothesis transfer learning that aims to transfer the knowledge using only source models and limited labeled data, but without using any source camera data from the existing network. Our approach minimizes the effect of negative transfer by finding an optimal weighted combination of multiple source models for transferring the knowledge. Extensive experiments on four challenging benchmark datasets with a variable number of cameras well demonstrate the efficacy of our proposed approach over state-of-the-art methods.Comment: Accepted to CVPR 202

    Remote optimization of an ultra-cold atoms experiment by experts and citizen scientists

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    We introduce a novel remote interface to control and optimize the experimental production of Bose-Einstein condensates (BECs) and find improved solutions using two distinct implementations. First, a team of theoreticians employed a Remote version of their dCRAB optimization algorithm (RedCRAB), and second a gamified interface allowed 600 citizen scientists from around the world to participate in real-time optimization. Quantitative studies of player search behavior demonstrated that they collectively engage in a combination of local and global search. This form of adaptive search prevents premature convergence by the explorative behavior of low-performing players while high-performing players locally refine their solutions. In addition, many successful citizen science games have relied on a problem representation that directly engaged the visual or experiential intuition of the players. Here we demonstrate that citizen scientists can also be successful in an entirely abstract problem visualization. This gives encouragement that a much wider range of challenges could potentially be open to gamification in the future
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