8,562 research outputs found
Measurement Device Independent Quantum Dialogue
Very recently, the experimental demonstration of Quantum Secure Direct
Communication (QSDC) with state-of-the-art atomic quantum memory has been
reported (Phys. Rev. Lett., 2017). Quantum Dialogue (QD) falls under QSDC where
the secrete messages are communicated simultaneously between two legitimate
parties. The successful experimental demonstration of QSDC opens up the
possibilities for practical implementation of QD protocols. Thus, it is
necessary to analyze the practical security issues of QD protocols for future
implementation. Since the very first proposal for QD by Nguyen (Phys. Lett. A,
2004) a large number of variants and extensions have been presented till date.
However, all of those leak half of the secret bits to the adversary through
classical communications of the measurement results. In this direction,
motivated by the idea of Lo et al. (Phys. Rev. Lett., 2012), we propose a
Measurement Device Independent Quantum Dialogue (MDI-QD) scheme which is
resistant to such information leakage as well as side channel attacks. In the
proposed protocol, Alice and Bob, two legitimate parties, are allowed to
prepare the states only. The states are measured by an untrusted third party
(UTP) who may himself behave as an adversary. We show that our protocol is
secure under this adversarial model. The current protocol does not require any
quantum memory and thus it is inherently robust against memory attacks. Such
robustness might not be guaranteed in the QSDC protocol with quantum memory
(Phys. Rev. Lett., 2017)
Behavioral Mechanism Design: Optimal Contests for Simple Agents
Incentives are more likely to elicit desired outcomes when they are designed
based on accurate models of agents' strategic behavior. A growing literature,
however, suggests that people do not quite behave like standard economic agents
in a variety of environments, both online and offline. What consequences might
such differences have for the optimal design of mechanisms in these
environments? In this paper, we explore this question in the context of optimal
contest design for simple agents---agents who strategically reason about
whether or not to participate in a system, but not about the input they provide
to it. Specifically, consider a contest where potential contestants with
types each choose between participating and producing a submission
of quality at cost , versus not participating at all, to maximize
their utilities. How should a principal distribute a total prize amongst
the ranks to maximize some increasing function of the qualities of elicited
submissions in a contest with such simple agents?
We first solve the optimal contest design problem for settings with
homogenous participation costs . Here, the optimal contest is always a
simple contest, awarding equal prizes to the top contestants for a
suitable choice of . (In comparable models with strategic effort choices,
the optimal contest is either a winner-take-all contest or awards possibly
unequal prizes, depending on the curvature of agents' effort cost functions.)
We next address the general case with heterogeneous costs where agents' types
are inherently two-dimensional, significantly complicating equilibrium
analysis. Our main result here is that the winner-take-all contest is a
3-approximation of the optimal contest when the principal's objective is to
maximize the quality of the best elicited contribution.Comment: This is the full version of a paper in the ACM Conference on
Economics and Computation (ACM-EC), 201
Truthful Assignment without Money
We study the design of truthful mechanisms that do not use payments for the
generalized assignment problem (GAP) and its variants. An instance of the GAP
consists of a bipartite graph with jobs on one side and machines on the other.
Machines have capacities and edges have values and sizes; the goal is to
construct a welfare maximizing feasible assignment. In our model of private
valuations, motivated by impossibility results, the value and sizes on all
job-machine pairs are public information; however, whether an edge exists or
not in the bipartite graph is a job's private information.
We study several variants of the GAP starting with matching. For the
unweighted version, we give an optimal strategyproof mechanism; for maximum
weight bipartite matching, however, we show give a 2-approximate strategyproof
mechanism and show by a matching lowerbound that this is optimal. Next we study
knapsack-like problems, which are APX-hard. For these problems, we develop a
general LP-based technique that extends the ideas of Lavi and Swamy to reduce
designing a truthful mechanism without money to designing such a mechanism for
the fractional version of the problem, at a loss of a factor equal to the
integrality gap in the approximation ratio. We use this technique to obtain
strategyproof mechanisms with constant approximation ratios for these problems.
We then design an O(log n)-approximate strategyproof mechanism for the GAP by
reducing, with logarithmic loss in the approximation, to our solution for the
value-invariant GAP. Our technique may be of independent interest for designing
truthful mechanisms without money for other LP-based problems.Comment: Extended abstract appears in the 11th ACM Conference on Electronic
Commerce (EC), 201
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