233 research outputs found

    On the Correctness of Pull-Tabbing

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    Pull-tabbing is an evaluation approach for functional logic computations, based on a graph transformation recently proposed, which avoids making irrevocable non-deterministic choices that would jeopardize the completeness of computations. In contrast to other approaches with this property, it does not require an upfront cloning of a possibly large portion of the choice's context. We formally define the pull-tab transformation, characterize the class of programs for which the transformation is intended, extend the computations in these programs to include the transformation, and prove the correctness of the extended computations

    Combining Static and Dynamic Contract Checking for Curry

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    Static type systems are usually not sufficient to express all requirements on function calls. Hence, contracts with pre- and postconditions can be used to express more complex constraints on operations. Contracts can be checked at run time to ensure that operations are only invoked with reasonable arguments and return intended results. Although such dynamic contract checking provides more reliable program execution, it requires execution time and could lead to program crashes that might be detected with more advanced methods at compile time. To improve this situation for declarative languages, we present an approach to combine static and dynamic contract checking for the functional logic language Curry. Based on a formal model of contract checking for functional logic programming, we propose an automatic method to verify contracts at compile time. If a contract is successfully verified, dynamic checking of it can be omitted. This method decreases execution time without degrading reliable program execution. In the best case, when all contracts are statically verified, it provides trust in the software since crashes due to contract violations cannot occur during program execution.Comment: Pre-proceedings paper presented at the 27th International Symposium on Logic-Based Program Synthesis and Transformation (LOPSTR 2017), Namur, Belgium, 10-12 October 2017 (arXiv:1708.07854

    Needed Computations Shortcutting Needed Steps

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    We define a compilation scheme for a constructor-based, strongly-sequential, graph rewriting system which shortcuts some needed steps. The object code is another constructor-based graph rewriting system. This system is normalizing for the original system when using an innermost strategy. Consequently, the object code can be easily implemented by eager functions in a variety of programming languages. We modify this object code in a way that avoids total or partial construction of the contracta of some needed steps of a computation. When computing normal forms in this way, both memory consumption and execution time are reduced compared to ordinary rewriting computations in the original system.Comment: In Proceedings TERMGRAPH 2014, arXiv:1505.0681

    Programming with narrowing: A tutorial

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    AbstractNarrowing is a computation implemented by some declarative programming languages. Research in the last decade has produced significant results on the theory and foundation of narrowing, but little has been published on the use of narrowing in programming. This paper introduces narrowing from a programmer’s viewpoint; shows, by means of examples, when, why and how to use narrowing in a program; and discusses the impact of narrowing on software development activities such as design and maintenance. The examples are coded in the programming language Curry, which provides narrowing as a first class feature

    Non-linear Pattern Matching with Backtracking for Non-free Data Types

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    Non-free data types are data types whose data have no canonical forms. For example, multisets are non-free data types because the multiset {a,b,b}\{a,b,b\} has two other equivalent but literally different forms {b,a,b}\{b,a,b\} and {b,b,a}\{b,b,a\}. Pattern matching is known to provide a handy tool set to treat such data types. Although many studies on pattern matching and implementations for practical programming languages have been proposed so far, we observe that none of these studies satisfy all the criteria of practical pattern matching, which are as follows: i) efficiency of the backtracking algorithm for non-linear patterns, ii) extensibility of matching process, and iii) polymorphism in patterns. This paper aims to design a new pattern-matching-oriented programming language that satisfies all the above three criteria. The proposed language features clean Scheme-like syntax and efficient and extensible pattern matching semantics. This programming language is especially useful for the processing of complex non-free data types that not only include multisets and sets but also graphs and symbolic mathematical expressions. We discuss the importance of our criteria of practical pattern matching and how our language design naturally arises from the criteria. The proposed language has been already implemented and open-sourced as the Egison programming language

    Compiling a Functional Logic Language: The Fair Scheme

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    Abstract. We present a compilation scheme for a functional logic programming language. The input program to our compiler is a constructor-based graph rewrit-ing system in a non-confluent, but well-behaved class. This input is an interme-diate representation of a functional logic program in a language such as Curry or T OY. The output program from our compiler consists of three procedures that make recursive calls and execute both rewrite and pull-tab steps. This output is an intermediate representation that is easy to encode in any number of programming languages. Our design evolves the Basic Scheme of Antoy and Peters by removing the “left bias ” that prevents obtaining results of some computations—a behavior related to the order of evaluation, which is counter to declarative programming. The benefits of this evolution are not only the strong completeness of computa-tions, but also the provability of non-trivial properties of these computations. We rigorously describe the compiler design and prove some of its properties. To state and prove these properties, we introduce novel definitions of “need ” and “fail-ure. ” For non-confluent constructor-based rewriting systems these concepts are more appropriate than the classic definition of need of Huet and Levy

    Proving Non-Deterministic Computations in Agda

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    We investigate proving properties of Curry programs using Agda. First, we address the functional correctness of Curry functions that, apart from some syntactic and semantic differences, are in the intersection of the two languages. Second, we use Agda to model non-deterministic functions with two distinct and competitive approaches incorporating the non-determinism. The first approach eliminates non-determinism by considering the set of all non-deterministic values produced by an application. The second approach encodes every non-deterministic choice that the application could perform. We consider our initial experiment a success. Although proving properties of programs is a notoriously difficult task, the functional logic paradigm does not seem to add any significant layer of difficulty or complexity to the task
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