7,684 research outputs found
Group Fairness and Game Theory
In this paper I extend Matthew Rabins model of fairness equilibria
(1993) to groups of individuals. This allow me to introduce three aspects
from reality that are absent in game theory: i) individuals discriminate in
favor of members of their own groups, ii) individuals like individuals that
not only are kind to them, but are kind to other individuals, specially
individuals of their own groups, and iii) individuals discrimate in favor
of members of groups they like. I define a new equilibrium that takes
in consideration this emotions, what I call group fairness equilibrium.
Rabin defines the mutual-max outcomes for a single game as outcomes
where each player maximize the other players material mayoffs and the
mutual-min outcomes as outcomes where each player minimize the other
players material payoffs. Some basic results of my model are that a
combination of strict Nash equilibrium in several games, will always be a
group fairness equibrium for large values of the material payoffs, and that
any outcome that is either strictly mutual-max for both games or strictly
mutual-min for both games is a group fairness equilibrium for large values
of the material payoffs.
Habit Formation and Oligopolistic Competition
In this paper I introduce competition in the habit formation literature
by extending the idea of habit formation to the characteristics of
the products. I model a two-period game in which two rms can enter
a market and compete with each other, and individualsâ favorite characteristics
in the second period are the characteristics of the product they
consumed in the rst period. I nd that if two rms enter the market,
they do it sequentially. That is, one rm enters in the rst period and attracts
individualsâ preferences to the characteristics of its product, while
the other rm enters in the second period and competes for the individuals
that have grown to prefer the characteristics of the original product.
However, the second rmâs product is similar to the original one, but not
exactly the same. The model also applies to habit formation for different
markets with characteristics in common. For example, sweetness is
a common characteristic of sodas and ice-cream, and consumption of a
product in one market affects the preferences for products in the other
market. I nd that new rms produce products with similar characteristics
not only to a product that has entered the same market, but to products
that have entered other markets with characteristics in common. I
apply my model to durable goods and nd a new explanation for fashion:
rms can take advantage of habit formation by showing their products in
the media to generate demand for new durable goods.
Front propagation in an exclusion one-dimensional reactive dynamics
We consider an exclusion process representing a reactive dynamics of a pulled
front on the integer lattice, describing the dynamics of first class
particles moving as a simple symmetric exclusion process, and static second
class particles. When an particle jumps to a site with a particle,
their position is intechanged and the particle becomes an one.
Initially, there is an arbitrary configuration of particles at sites , and particles only at sites , with a product Bernoulli law
of parameter . We prove a law of large numbers and a central
limit theorem for the front defined by the right-most visited site of the
particles at time . These results corroborate Monte-Carlo simulations
performed in a similar context. We also prove that the law of the particles
as seen from the front converges to a unique invariant measure. The proofs use
regeneration times: we present a direct way to define them within this context.Comment: 19 page
Alcohol Myopia and Risk Taking
The aim of this paper is to develop a model that explains how the consumption of some additive substances a€ects an individual?s choice between risky alternatives. We do this by assuming that some additives substances, speci?cally alcohol, increase individual?s present bias. As individuals that consume alcohol show greater preference for the present and less for the future, they would ?nd risky choices with rewards in the present and costs in the future more attractive. Theferore, an individual that wouldnŽt have accepted a lottery may do so after consuming alcohol and he regret his decision after the alcohol in his blood is eliminated. We analyze the e€ect of two taxes in discouraging a risky activity: a tax on the consumption of alcohol and a tax (or penalty) if the future costs of the lottery are realized.habit-formation, risk taking, alcohol consumption
Torture and Its Definition in International LawâAn Interdisciplinary Approach, by Metin BaĆoÄlu
Torture and Its Definition in International LawâAn Interdisciplinary Approach was edited by Metin BaĆoÄlu, and written by him and another sixteen experts in the medicolegal aspects of torture and cruel, inhuman, or degrading treatment or punishment (CIDT/P). The book has 506 pages and 16 chapters, which are organised into four parts: âBehavioral Science Perspectivesâ; âInternational Law Perspectivesâ; âEnhanced Interrogation Techniques: Definitional Issuesâ; and âDiscussion and Conclusionsâ. The book is for health, legal and human rights professionals, beyond just those just working with victims of torture and CIDT/P, and is of interest to those who work with victims of other violent crimes, such as child abuse, interpersonal abuse, and forced displacement. The book raises many important questions
Current Trends in Simheuristics: from smart transportation to agent-based simheuristics
Simheuristics extend metaheuristics by adding a
simulation layer that allows the optimization component to deal
efficiently with scenarios under uncertainty. This presentation
reviews both initial as well as recent applications of simheuristics,
mainly in the area of logistics and transportation. We also discuss
a novel agent-based simheuristic (ABSH) approach that combines simheuristic and multi-agent systems to efficiently solve stochastic combinatorial optimization problems. The presentation is based on papers [1], [2], and [3], which have been already accepted in the prestigious Winter Simulation Conference.Peer ReviewedPostprint (published version
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