51 research outputs found
Critical Success Factors to Improve the Game Development Process from a Developer\u27s Perspective
The growth of the software game development industry is enormous and is gaining importance day by day. This growth imposes severe pressure and a number of issues and challenges on the game development community. Game development is a complex process, and one important game development choice is to consider the developer’s perspective to produce good-quality software games by improving the game development process. The objective of this study is to provide a better understanding of the developer’s dimension as a factor in software game success. It focuses mainly on an empirical investigation of the effect of key developer’s factors on the software game development process and eventually on the quality of the resulting game. A quantitative survey was developed and conducted to identify key developer’s factors for an enhanced game development process. For this study, the developed survey was used to test the research model and hypotheses. The results provide evidence that game development organizations must deal with multiple key factors to remain competitive and to handle high pressure in the software game industry. The main contribution of this paper is to investigate empirically the influence of key developer’s factors on the game development process
A Reference Framework for Variability Management of Software Product Lines
Variability management (VM) in software product line engineering (SPLE) is
introduced as an abstraction that enables the reuse and customization of
assets. VM is a complex task involving the identification, representation, and
instantiation of variability for specific products, as well as the evolution of
variability itself. This work presents a comparison and contrast between
existing VM approaches using qualitative meta-synthesis to determine the
underlying perspectives, metaphors, and concepts of existing methods. A common
frame of reference for the VM was proposed as the result of this analysis.
Putting metaphors in the context of the dimensions in which variability occurs
and identifying its key concepts provides a better understanding of its
management and enables several analyses and evaluation opportunities. Finally,
the proposed framework was evaluated using a qualitative study approach. The
results of the evaluation phase suggest that the organizations in practice only
focus on one dimension. The presented frame of reference will help the
organization to cover this gap in practice.Comment: 24 page
Empirical investigation of key business factors for digital game performance
Game development is an interdisciplinary concept that embraces software engineering, business, management, and artistic disciplines. This research facilitates a better understanding of the business dimension of digital games. The main objective of this research is to investigate empirically the effect of business factors on the performance of digital games in the market and to answer the research questions asked in this study. Game development organizations are facing high pressure and competition in the digital game industry. Business has become a crucial dimension, especially for game development organizations. The main contribution of this paper is to investigate empirically the influence of key business factors on the business performance of games. This is the first study in the domain of game development that demonstrates the interrelationship between key business factors and game performance in the market. The results of the study provide evidence that game development organizations must deal with multiple business key factors to remain competitive and handle the high pressure in the digital game industry. Furthermore, the results of the study support the theoretical assertion that key business factors play an important role in game business performance
Game Development Software Engineering Process Life Cycle: A Systematic Review
Software game is a kind of application that is used not only for entertainment, but also for serious purposes that can be applicable to different domains such as education, business, and health care. Multidisciplinary nature of the game development processes that combine sound, art, control systems, artificial intelligence (AI), and human factors, makes the software game development practice different from traditional software development. However, the underline software engineering techniques help game development to achieve maintainability, flexibility, lower effort and cost, and better design. The purpose of this study is to assesses the state of the art research on the game development software engineering process and highlight areas that need further consideration by researchers. In the study, we used a systematic literature review methodology based on well-known digital libraries. The largest number of studies have been reported in the production phase of the game development software engineering process life cycle, followed by the pre-production phase. By contrast, the post-production phase has received much less research activity than the pre-production and production phases. The results of this study suggest that the game development software engineering process has many aspects that need further attention from researchers; that especially includes the post-production phase
Critical Success Factors to Improve the Game Development Process from a Developer’s Perspective
© 2016, Springer Science+Business Media New York. The growth of the software game development industry is enormous and is gaining importance day by day. This growth imposes severe pressure and a number of issues and challenges on the game development community. Game development is a complex process, and one important game development choice is to consider the developer’s perspective to produce good-quality software games by improving the game development process. The objective of this study is to provide a better understanding of the developer’s dimension as a factor in software game success. It focuses mainly on an empirical investigation of the effect of key developer’s factors on the software game development process and eventually on the quality of the resulting game. A quantitative survey was developed and conducted to identify key developer’s factors for an enhanced game development process. For this study, the developed survey was used to test the research model and hypotheses. The results provide evidence that game development organizations must deal with multiple key factors to remain competitive and to handle high pressure in the software game industry. The main contribution of this paper is to investigate empirically the influence of key developer’s factors on the game development process
A Digital Game Maturity Model (DGMM)
Game development is an interdisciplinary concept that embraces artistic, software engineering, management, and business disciplines. This research facilitates a better understanding of important dimensions of digital game development methodology. Game development is considered as one of the most complex tasks in software engineering. The increased popularity of digital games, the challenges faced by game development organizations in developing quality games, and high competition in the digital game industry demand a game development maturity assessment. Consequently, this study presents a Digital Game Maturity Model to evaluate the current development methodology in an organization. The framework of this model consists of assessment questionnaires, a performance scale, and a rating method. The main goal of the questionnaires is to collect information about current processes and practices. In general, this research contributes towards formulating a comprehensive and unified strategy for game development maturity evaluation. Two case studies were conducted and their assessment results reported. These demonstrate the level of maturity of current development practices in two organizations
A Consumer Perspective on Digital Games: Factors for Successful Game Development
© 2012 IEEE. Contemporary digital game development companies offer a variety of games for diverse consumer tastes. One important game-development factor is considering the consumer perspective. Game development is a complex task, and measuring the consumer experience of games poses an additional challenge. For the successful development of high-quality digital games, the developer must consider and explore all related dimensions as well as discuss aspects with the stakeholders involved. The main contribution of this article is to investigate key consumer factors for digital games that have been reported in studies from the literature
Security Issues in Data Warehouse
Data Warehouse (DWH) provides storage for huge amounts of historical data from heterogeneous operational sources in the form of multidimensional views, thus supplying sensitive and useful information which help decision-makers to improve the organization’s business processes. A data warehouse environment must ensure that data collected and stored in one big repository are not vulnerable. A review of security approaches specifically for data warehouse environment and issues concerning each type of security approach have been provided in this paper
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