3 research outputs found

    Significance of Sensory Activities among Toddlers for Sensory Skills Development

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    The excessive use of gadgets takes away so much time and robs of all the fun from children. It affects children's cognitive, emotional, and social skills. Hence, by exposing children to various sensory experiences, they can develop proper sensory processing capabilities. This can be done by learning through play. The purpose of this descriptive research is to encourage children to interact with peers through sensory play activities. This study analyses videos using the framework of Feldman’s theory by creating a sensory board game. The result shows that it can help stimulate children’s sensory skills development and enhance active interaction. Keywords: Toddler; Sensory activity; skills development; board game eISSN: 2398-4287 © 2022. The Authors. Published for AMER ABRA cE-Bs by e-International Publishing House, Ltd., UK. This is an open access article under the CC BYNC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). Peer–review under responsibility of AMER (Association of Malaysian Environment-Behaviour Researchers), ABRA (Association of Behavioural Researchers on Asians) and cE-Bs (Centre for Environment-Behaviour Studies), Faculty of Architecture, Planning & Surveying, Universiti Teknologi MARA, Malaysia. DOI: https://doi.org/10.21834/ebpj.v7iSI7.376

    Estetika, Seni, dan Media: Bunga Rampai Purnatugas Alexandri Luthfi R.

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    Buku bunga rampai purnatugas Estetika, Seni, dan Media ini diterbitkan sebagai wujud representasi perjalanan karier Drs. Alexandri Luthfi Rahman, M.S. (AL) sebagai seniman-akademisi selama kurun waktu dari 1986 hingga 2023. Sosok yang akrab disapa Alex, Alex Luthfi, atau Abah Alex ini lahir di Surabaya pada 12 September 1958. Menempuh pendidikan sarjana pada tahun 1978-1983 di STSRI “ASRI”, ISI Yogyakarta dan menyelesaikan kuliah pascasarjana di bidang seni tahun 1989-1992 di Fakultas Seni Murni, Institut Teknologi Bandung, Jawa Barat. AL mengawali karier akademik seninya sebagai dosen pada tahun 1986 di Jurusan Seni Murni, Fakultas Seni Rupa, ISI Yogyakarta sampai pada tahun 1994. Pada tahun yang sama ia pindah mengajar di Jurusan Film dan Televisi, Fakultas Seni Media Rekam, ISI Yogyakarta. Pernah menjabat sebagai Dekan Fakultas Seni Media Rekam selama dua periode, yakni 2008-2012 dan 2012-2016. Buku bunga rampai ini tersusun atas 18 artikel ilmiah yang merupakan kontribusi para kolega AL, baik yang berasal dari ISI Yogyakarta di FSR, FSP, dan FSMR maupun para kolega dari seniman dan akademisi berbagai perguruan tinggi di Indonesia. Bahkan, ada satu tulisan dari kolega AL, Andrialis Abdul Rahman dkk. dari Universiti Teknologi MARA. Hadirnya buku ini dapat pula dimaknai sebagai bentuk ungkapan refleksi atas kiprah AL sebagai seniman dan akademisi. Selain itu, beberapa artikel mengulas estetika seni serta estetika dan media. Tulisan yang dimuat diklasifikasi menjadi tiga bagian, yaitu tulisan estetika seni secara umum; tulisan tentang estetika dan media; serta tulisan yang membahas refleksi atas diri AL. Tulisan dari berbagai pihak tersebut disajikan dan diurutkan dari yang general ke yang spesifik. Sebelum masuk ke bagian inti, AL menulis esai tentang autobiografi dirinya dengan sudut subjektif untuk memberikan pemahaman kepada pembaca

    The 'First Time User' Experience Conceptual Framework

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    Every user who is using an application should have started somewhere. From HCI perspective, successful onboarding provides an opportunity to realize a return on investment in mobile applications and ensure that newcomers quickly become engaged and productive while onboarding new applications on their smartphones. Onboarding is defined as the process of helping new hires adjust to performance new tasks quickly. This mixed methodology paper aims to understand user preferences and adaptability on new applications and construct a conceptual framework of a successful onboarding experience from a quality mobile application using the FTUX framework. Keywords:: 'First Time User Experience (Ftux)' 'Emotional Design' 'Artificial Emotion' 'Onboarding Experience' eISSN: 2398-4287 © 2022. The Authors. They were published for AMER ABRA CE-Bs by E-International Publishing House, Ltd., UK. This is an open access article under the CC BYNC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). Peer–review under responsibility of AMER (Association of Malaysian Environment-Behaviour Researchers), ABRA (Association of Behavioural Researchers on Asians) and cE-Bs (Centre for Environment-Behaviour Studies), Faculty of Architecture, Planning & Surveying, Universiti Teknologi MARA, Malaysia. DO
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