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    Malaysian Students Acceptance Towards Learning with Augmented Reality Technology

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    This paper presents a study that sought to investigate student perceptions and attitudes towards the use of augmented reality (AR) technology for learning in Multimedia University. An AR mobile application was designed using Authentic Learning principles outlined by J. Herrington and L. Kervin, Educational Media International 44, 219 (2007) as a framework and developed using UNITY software. A Technology Acceptance Model was used to gauge student perception and to identify the factors that influence their intention to use AR learning materials. Results of the study indicate that students responded positively to the perceived use (PU) and perceived ease of use (PEOU) of the AR application, which led to a positive attitude towards usage (ATU) and intention to use (BIU). The encouraging response provides support for more research into the use of AR technology to enhance learning environments
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