15,551 research outputs found

    The Effect of Incorporating End-User Customization into Additive Manufacturing Designs

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    In the realm of additive manufacturing there is an increasing trend among makers to create designs that allow for end-users to alter them prior to printing an artifact. Online design repositories have tools that facilitate the creation of such artifacts. There are currently no rules for how to create a good customizable design or a way to measure the degree of customization within a design. This work defines three types of customizations found in additive manufacturing and presents three metrics to measure the degree of customization within designs based on the three types of customization. The goal of this work is to ultimately provide a consistent basis for which a customizable design can be evaluated in order to assist makers in the creation of new customizable designs that can better serve end-user. The types of customization were defined by doing a search of Thingiverse’s online data base of customizable designs and evaluating commonalities between designs. The three types of customization defined by this work are surface, structure, and personal customization. The associated metrics are used to quantify the adjustability of a set of online designs which are then plot against the daily use rate and each other on separate graphs. The use rate data used in this study is naturally biased towards hobbyists due to where the designs used to create the data resides. A preliminary analysis is done on the metrics to evaluate their correlation with design use rate as well as the dependency of the metrics in relation to each other. The trends between the metrics are examined for an idea of how best to provide customizable designs. This work provides a basis for measuring the degree of customization within additive manufacturing design and provides an initial framework for evaluating the usability of designs based on the measured degree of customization relative to the three types of defined customizations

    Ion molecule reactions in vinyl fluoride by photoionization. Effects of vibrational excitation on major reaction pathways

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    Photoionization methods have been used to study the reactions of the molecular ion in vinyl fluoride to yield the ionic products C_3H_3F_2^+, C_3H_4F^+, and C_3H_5^+. Quantitative measurements are reported of the effect of the vibrational state of the reactant ion on the product distribution and overall reaction cross section. Reaction cross sections for all three channels decrease with reactant internal energy. The effect on the reaction pathway producing C_3H_3F_2^+ is especially pronounced, with 0.18 eV of vibrational excitation being sufficient to reduce the reaction probability by 75%. Deactivation of vibrationally excited reactant ions competes with the reaction and is shown to be an efficient process

    Geospatial Analysis of Rickettsial Species in Arkansas

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    Rickettsia species are obligate intracellular, arthropod-borne bacteria with a potential to cause multiple diseases including Rocky Mountain spotted fever (RMSF). Fleas, mites, and ticks serve as vectors for Rickettsia, but ticks are the primary vector of interest. RMSF and other rickettsial diseases have continued to gain importance in both human and veterinary medicine as RMSF is the most common tick-borne disease within the United States according to the Lyme and Tick-Borne Disease Research Center. A statewide citizen science project was utilized to determine the prevalence of Spotted Fever Group (SFG) Rickettsia in Arkansas. This project yielded results in 64 of Arkansas’s 75 counties. Results were utilized to determine prevalence in each of the represented counties, and then compiled into a geospatial representation of the data. It was determined that 34.32% of the ticks sampled were carriers of one or more rickettsial species. As the samples were divided by county, multiple counties were shown to have concerningly high exposure risk for SFG Rickettsia. There were six species of ticks represented throughout this study with Amblyomma americanum being the most common. There were also six species of Spotted Fever Group Rickettsia found within the samples. The small portion of ticks that underwent further analysis to determine the specific rickettsial species present, indicated that Rickettsia amblyommatis is likely the most common SFG Rickettsia in Arkansas

    Addressing business agility challenges with enterprise systems

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    It is clear that systems agility (i.e., having a responsive IT infrastructure that can be changed quickly to meet changing business needs) has become a critical component of organizational agility. However, skeptics continue to suggest that, despite the benefits enterprise system packages provide, they are constraining choices for firms faced with agility challenges. The reason for this skepticism is that the tight integration between different parts of the business that enables many enterprise systems\u27 benefits also increases the systems\u27 complexity, and this increased complexity, say the skeptics, increases the difficulty of changing systems when business needs change. These persistent concerns motivated us to conduct a series of interviews with business and IT managers in 15 firms to identify how they addressed, in total, 57 different business agility challenges. Our analysis suggests that when the challenges involved an enterprise system, firms were able to address a high percentage of their challenges with four options that avoid the difficulties associated with changing the complex core system: capabilities already built-in to the package but not previously used, leveraging globally consistent integrated data already available, using add-on systems available on the market that easily interfaced with the existing enterprise system, and vendor provided patches that automatically updated the code. These findings have important implications for organizations with and without enterprise system architectures
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