9 research outputs found

    Strategies for Exploiting Independent Cloud Implementations of Biometric Experts in Multibiometric Scenarios

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    Cloud computing represents one of the fastest growing areas of technology and offers a new computing model for various applications and services. This model is particularly interesting for the area of biometric recognition, where scalability, processing power, and storage requirements are becoming a bigger and bigger issue with each new generation of recognition technology. Next to the availability of computing resources, another important aspect of cloud computing with respect to biometrics is accessibility. Since biometric cloud services are easily accessible, it is possible to combine different existing implementations and design new multibiometric services that next to almost unlimited resources also offer superior recognition performance and, consequently, ensure improved security to its client applications. Unfortunately, the literature on the best strategies of how to combine existing implementations of cloud-based biometric experts into a multibiometric service is virtually nonexistent. In this paper, we try to close this gap and evaluate different strategies for combining existing biometric experts into a multibiometric cloud service. We analyze the (fusion) strategies from different perspectives such as performance gains, training complexity, or resource consumption and present results and findings important to software developers and other researchers working in the areas of biometrics and cloud computing. The analysis is conducted based on two biometric cloud services, which are also presented in the paper

    Report on the BTAS 2016 Video Person Recognition Evaluation

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    © 2016 IEEE. This report presents results from the Video Person Recognition Evaluation held in conjunction with the 8th IEEE International Conference on Biometrics: Theory, Applications, and Systems (BTAS). Two experiments required algorithms to recognize people in videos from the Point-and-Shoot Face Recognition Challenge Problem (PaSC). The first consisted of videos from a tripod mounted high quality video camera. The second contained videos acquired from 5 different handheld video cameras. There were 1,401 videos in each experiment of 265 subjects. The subjects, the scenes, and the actions carried out by the people are the same in both experiments. An additional experiment required algorithms to recognize people in videos from the Video Database of Moving Faces and People (VDMFP). There were 958 videos in this experiment of 297 subjects. Four groups from around the world participated in the evaluation. The top verification rate for PaSC from this evaluation is 0.98 at a false accept rate of 0.01 - a remarkable advancement in performance from the competition held at FG 2015

    SSERBC 2017: Sclera segmentation and eye recognition benchmarking competition

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    © 2017 IEEE. This paper summarises the results of the Sclera Segmentation and Eye Recognition Benchmarking Competition (SSERBC 2017). It was organised in the context of the International Joint Conference on Biometrics (IJCB 2017). The aim of this competition was to record the recent developments in sclera segmentation and eye recognition in the visible spectrum (using iris, sclera and peri-ocular, and their fusion), and also to gain the attention of researchers on this subject. In this regard, we have used the Multi-Angle Sclera Dataset (MASD version 1). It is comprised of2624 images taken from both the eyes of 82 identities. Therefore, it consists of images of 164 (82×2) eyes. A manual segmentation mask of these images was created to baseline both tasks. Precision and recall based statistical measures were employed to evaluate the effectiveness of the segmentation and the ranks of the segmentation task. Recognition accuracy measure has been employed to measure the recognition task. Manually segmented sclera, iris and peri-ocular regions were used in the recognition task. Sixteen teams registered for the competition, and among them, six teams submitted their algorithms or systems for the segmentation task and two of them submitted their recognition algorithm or systems. The results produced by these algorithms or systems reflect current developments in the literature of sclera segmentation and eye recognition, employing cutting edge techniques. The MASD version 1 dataset with some of the ground truth will be freely available for research purposes. The success of the competition also demonstrates the recent interests of researchers from academia as well as industry on this subject

    Future Trends in Digital Face Manipulation and Detection

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    Recently, digital face manipulation and its detection have sparked large interest in industry and academia around the world. Numerous approaches have been proposed in the literature to create realistic face manipulations, such as DeepFakes and face morphs. To the human eye manipulated images and videos can be almost indistinguishable from real content. Although impressive progress has been reported in the automatic detection of such face manipulations, this research field is often considered to be a cat and mouse game. This chapter briefly discusses the state of the art of digital face manipulation and detection. Issues and challenges that need to be tackled by the research community are summarized, along with future trends in the field
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