958,213 research outputs found
Pandora: Description of a Painting Database for Art Movement Recognition with Baselines and Perspectives
To facilitate computer analysis of visual art, in the form of paintings, we
introduce Pandora (Paintings Dataset for Recognizing the Art movement)
database, a collection of digitized paintings labelled with respect to the
artistic movement. Noting that the set of databases available as benchmarks for
evaluation is highly reduced and most existing ones are limited in variability
and number of images, we propose a novel large scale dataset of digital
paintings. The database consists of more than 7700 images from 12 art
movements. Each genre is illustrated by a number of images varying from 250 to
nearly 1000. We investigate how local and global features and classification
systems are able to recognize the art movement. Our experimental results
suggest that accurate recognition is achievable by a combination of various
categories.To facilitate computer analysis of visual art, in the form of
paintings, we introduce Pandora (Paintings Dataset for Recognizing the Art
movement) database, a collection of digitized paintings labelled with respect
to the artistic movement. Noting that the set of databases available as
benchmarks for evaluation is highly reduced and most existing ones are limited
in variability and number of images, we propose a novel large scale dataset of
digital paintings. The database consists of more than 7700 images from 12 art
movements. Each genre is illustrated by a number of images varying from 250 to
nearly 1000. We investigate how local and global features and classification
systems are able to recognize the art movement. Our experimental results
suggest that accurate recognition is achievable by a combination of various
categories.Comment: 11 pages, 1 figure, 6 table
Vol. 4, issue 1
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Introducing: Erica Cataldi-Roberts
Goodbye Art, Hello Chuck!
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ART and ARTMAP Neural Networks for Applications: Self-Organizing Learning, Recognition, and Prediction
ART and ARTMAP neural networks for adaptive recognition and prediction have been applied to a variety of problems. Applications include parts design retrieval at the Boeing Company, automatic mapping from remote sensing satellite measurements, medical database prediction, and robot vision. This chapter features a self-contained introduction to ART and ARTMAP dynamics and a complete algorithm for applications. Computational properties of these networks are illustrated by means of remote sensing and medical database examples. The basic ART and ARTMAP networks feature winner-take-all (WTA) competitive coding, which groups inputs into discrete recognition categories. WTA coding in these networks enables fast learning, that allows the network to encode important rare cases but that may lead to inefficient category proliferation with noisy training inputs. This problem is partially solved by ART-EMAP, which use WTA coding for learning but distributed category representations for test-set prediction. In medical database prediction problems, which often feature inconsistent training input predictions, the ARTMAP-IC network further improves ARTMAP performance with distributed prediction, category instance counting, and a new search algorithm. A recently developed family of ART models (dART and dARTMAP) retains stable coding, recognition, and prediction, but allows arbitrarily distributed category representation during learning as well as performance.National Science Foundation (IRI 94-01659, SBR 93-00633); Office of Naval Research (N00014-95-1-0409, N00014-95-0657
Deductive Optimization of Relational Data Storage
Optimizing the physical data storage and retrieval of data are two key
database management problems. In this paper, we propose a language that can
express a wide range of physical database layouts, going well beyond the row-
and column-based methods that are widely used in database management systems.
We use deductive synthesis to turn a high-level relational representation of a
database query into a highly optimized low-level implementation which operates
on a specialized layout of the dataset. We build a compiler for this language
and conduct experiments using a popular database benchmark, which shows that
the performance of these specialized queries is competitive with a
state-of-the-art in memory compiled database system
Random Feature Maps via a Layered Random Projection (LaRP) Framework for Object Classification
The approximation of nonlinear kernels via linear feature maps has recently
gained interest due to their applications in reducing the training and testing
time of kernel-based learning algorithms. Current random projection methods
avoid the curse of dimensionality by embedding the nonlinear feature space into
a low dimensional Euclidean space to create nonlinear kernels. We introduce a
Layered Random Projection (LaRP) framework, where we model the linear kernels
and nonlinearity separately for increased training efficiency. The proposed
LaRP framework was assessed using the MNIST hand-written digits database and
the COIL-100 object database, and showed notable improvement in object
classification performance relative to other state-of-the-art random projection
methods.Comment: 5 page
Design considerations for a space database
Part of the information used in a real-time simulator is stored in the visual database. This information is processed by an image generator and displayed as a real-time visual image. The database must be constructed in a specific format, and it should efficiently utilize the capacities of the image generator that is was created for. A visual simulation is crucially dependent upon the success with which the database provides visual cues and recognizable scenes. For this reason, more and more attention is being paid to the art and science of creating effective real-time visual databases. Investigated here are the database design considerations required for a space-oriented real-time simulator. Space applications often require unique designs that correspond closely to the particular image-generator hardware and visual-database-management software. Specific examples from the databases constructed for NASA and its Evans and Sutherland CT6 image generator illustrate the various design strategies used in a space-simulation environment. These database design considerations are essential for all who would create a space database
Bloom Filters and Compact Hash Codes for Efficient and Distributed Image Retrieval
This paper presents a novel method for efficient image retrieval, based on a
simple and effective hashing of CNN features and the use of an indexing
structure based on Bloom filters. These filters are used as gatekeepers for the
database of image features, allowing to avoid to perform a query if the query
features are not stored in the database and speeding up the query process,
without affecting retrieval performance. Thanks to the limited memory
requirements the system is suitable for mobile applications and distributed
databases, associating each filter to a distributed portion of the database.
Experimental validation has been performed on three standard image retrieval
datasets, outperforming state-of-the-art hashing methods in terms of precision,
while the proposed indexing method obtains a speedup
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