5,395,534 research outputs found

    Complementary Actions

    Get PDF
    Human beings come into the world wired for social interaction. At the fourteenth week of gestation, twin fetuses already display interactive movements specifically directed towards their co- twin. Readiness for social interaction is also clearly expressed by the newborn who imitate facial gestures, suggesting that there is a common representation mediating action observation and execution. While actions that are observed and those that are planned seem to be functionally equivalent, it is unclear if the visual representation of an observed action inevitably leads to its motor representation. This is particularly true with regard to complementary actions (from the Latin complementum ; i.e. that fills up), a specific class of movements which differ, while interacting, with observed ones. In geometry, angles are defined as complementary if they form a right angle. In art and design, complementary colors are color pairs that, when combined in the right proportions, produce white or black. As a working definition, complementary actions refer here to any form of social interaction wherein two (or more) individuals complete each other\u2019s actions in a balanced way. Successful complementary interactions are founded on the abilities:\ua0 (1)\ua0 to simulate another person\u2019s movements; (2)\ua0 to predict another person\u2019s future action/ s; (3)\ua0to produce an appropriate congruent/ incongruent response that completes the other person\u2019s action/ s; and (4)\ua0to integrate the predicted effects of one\u2019s own and another person\u2019s actions. It is the neurophysiological mechanism that underlies this process which forms the main theme of this chapte

    Complementary actions

    Get PDF
    Complementary colors are color pairs which, when combined in the right proportions, produce white or black. Complementary actions refer here to forms of social interaction wherein individuals adapt their joint actions according to a common aim. Notably, complementary actions are incongruent actions. But being incongruent is not sufficient to be complementary (i.e., to complete the action of another person). Successful complementary interactions are founded on the abilities: (i) to simulate another person's movements, (ii) to predict another person's future action/s, (iii) to produce an appropriate incongruent response which differ, while interacting, with observed ones, and (iv) to complete the social interaction by integrating the predicted effects of one's own action with those of another person. This definition clearly alludes to the functional importance of complementary actions in the perception-action cycle and prompts us to scrutinize what is taking place behind the scenes. Preliminary data on this topic have been provided by recent cutting-edge studies utilizing different research methods. This mini-review aims to provide an up-to-date overview of the processes and the specific activations underlying complementary actions

    Communicative Actions

    Get PDF
    Communicative actions in the broad sense of communicationattempts ­ are special cases of instrumental actions, i.e. actions by means of which one tries to achieve some ends, their differentia specifica being that in the case of communicative actions the speaker expects to achieve her primary (communicative) aim iff this aim is recognized by her addressee. In short, from the speaker's viewpoint communication coincides with understanding, where understanding is to be identified with recognition of the relevant speaker's intentions. This idea is, using some elementary formal machinery from intentional logic, expounded in more detail, related to proposals of Paul Grice's (speaker's meaning), and compared to the alternative approach of classical speech act theory

    Actions ~ Transformations

    Full text link
    What defines an action like "kicking ball"? We argue that the true meaning of an action lies in the change or transformation an action brings to the environment. In this paper, we propose a novel representation for actions by modeling an action as a transformation which changes the state of the environment before the action happens (precondition) to the state after the action (effect). Motivated by recent advancements of video representation using deep learning, we design a Siamese network which models the action as a transformation on a high-level feature space. We show that our model gives improvements on standard action recognition datasets including UCF101 and HMDB51. More importantly, our approach is able to generalize beyond learned action categories and shows significant performance improvement on cross-category generalization on our new ACT dataset

    Dynamic actions on bridge slabs due to heavy vehicle impact on roadside barriers

    Get PDF
    The use of roadside safety barriers in Italy has changed in recent years: the number of installed devices has increased, and so have their stiffness and resistance. These changes were necessary because early barrier design was inadequate to contain and redirect heavy vehicles. The change in barrier design led to an increase in stiffness and resistance; consequently, the action transferred to the structure by the device increased. The need for resistance on the bridge slabs can be too high because the peculiar action of the roadside barriers was not adequately taken into account in the oldest bridge design codes. In addition, characterizing the actions transferred to the bridge slab is difficult because of the dynamic nature of vehicle impacts on roadside barriers. Given the impossibility of performing a full-scale laboratory test for every bridge deck, the use of computational mechanics applied to dynamic impact/interaction problems is one of the best ways to establish these actions in the project phase. Research was conducted into the use of a three-dimensional finite element model of the bridge slab-barrier-vehicle system to perform a numerical simulation of the impact, according to the procedure used for the roadside barrier homologation crash test, described in the European Standard EN 1317
    corecore