8 research outputs found

    Spanners for Geometric Intersection Graphs

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    Efficient algorithms are presented for constructing spanners in geometric intersection graphs. For a unit ball graph in R^k, a (1+\epsilon)-spanner is obtained using efficient partitioning of the space into hypercubes and solving bichromatic closest pair problems. The spanner construction has almost equivalent complexity to the construction of Euclidean minimum spanning trees. The results are extended to arbitrary ball graphs with a sub-quadratic running time. For unit ball graphs, the spanners have a small separator decomposition which can be used to obtain efficient algorithms for approximating proximity problems like diameter and distance queries. The results on compressed quadtrees, geometric graph separators, and diameter approximation might be of independent interest.Comment: 16 pages, 5 figures, Late

    Well-separated pair decomposition for the unit-disk graph metric and its applications

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    Abstract. We extend the classic notion of well-separated pair decomposition [10] to the unit-disk graph metric: the shortest path distance metric induced by the intersection graph of unit disks. We show that for the unit-disk graph metric of n points in the plane and for any constant c ≥ 1, there exists a c-wellseparated pair decomposition with O(n log n) pairs, and the decomposition can be computed in O(n log n) time. We also show that for the unit-ball graph metric in k dimensions where k ≥ 3, there exists a c-wellseparated pair decomposition with O(n 2−2/k) pairs, and the bound is tight in the worst case. We present the application of the well-separated pair decomposition in obtaining efficient algorithms for approximating the diameter, closest pair, nearest neighbor, center, median, and stretch factor, all under the unit-disk graph metric. Keywords Well separated pair decomposition, Unit-disk graph, Approximation algorith

    Well-separated pair decomposition for the unit-disk graph metric and its applications

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    We extend the classic notion of well-separated pair decomposition [10] to the (weighted) unit-disk graph metric: the shortest path distance metric induced by the intersection graph of unit disks. We show that for the unit-disk graph metric of n points in the plane and for any constant c ≥ 1, there exists a c-well-separated pair decomposition with O(n log n) pairs, and the decomposition can be computed in O(n log n) time. We also show that for the unit-ball graph metric in k dimensions where k ≥ 3, there exists a c-well-separated pair decomposition with O(n 2−2/k) pairs, and the bound is tight in the worst case. We present the application of the well-separated pair decomposition in obtaining efficient algorithms for approximating the diameter, closest pair, nearest neighbor, center, median, and stretch factor, all under the unit-disk graph metric

    Shortest Paths in Geometric Intersection Graphs

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    This thesis studies shortest paths in geometric intersection graphs, which can model, among others, ad-hoc communication and transportation networks. First, we consider two classical problems in the field of algorithms, namely Single-Source Shortest Paths (SSSP) and All-Pairs Shortest Paths (APSP). In SSSP we want to compute the shortest paths from one vertex of a graph to all other vertices, while in APSP we aim to find the shortest path between every pair of vertices. Although there is a vast literature for these problems in many graph classes, the case of geometric intersection graphs has been only partially addressed. In unweighted unit-disk graphs, we show that we can solve SSSP in linear time, after presorting the disk centers with respect to their coordinates. Furthermore, we give the first (slightly) subquadratic-time APSP algorithm by using our new SSSP result, bit tricks, and a shifted-grid-based decomposition technique. In unweighted, undirected geometric intersection graphs, we present a simple and general technique that reduces APSP to static, offline intersection detection. Consequently, we give fast APSP algorithms for intersection graphs of arbitrary disks, axis-aligned line segments, arbitrary line segments, d-dimensional axis-aligned boxes, and d-dimensional axis-aligned unit hypercubes. We also provide a near-linear-time SSSP algorithm for intersection graphs of axis-aligned line segments by a reduction to dynamic orthogonal point location. Then, we study two problems that have received considerable attention lately. The first is that of computing the diameter of a graph, i.e., the longest shortest-path distance between any two vertices. In the second, we want to preprocess a graph into a data structure, called distance oracle, such that the shortest path (or its length) between any two query vertices can be found quickly. Since these problems are often too costly to solve exactly, we study their approximate versions. Following a long line of research, we employ Voronoi diagrams to compute a (1+epsilon)-approximation of the diameter of an undirected, non-negatively-weighted planar graph in time near linear in the input size and polynomial in 1/epsilon. The previously best solution had exponential dependency on the latter. Using similar techniques, we can also construct the first (1+epsilon)-approximate distance oracles with similar preprocessing time and space and only O(log(1/\epsilon)) query time. In weighted unit-disk graphs, we present the first near-linear-time (1+epsilon)-approximation algorithm for the diameter and for other related problems, such as the radius and the bichromatic closest pair. To do so, we combine techniques from computational geometry and planar graphs, namely well-separated pair decompositions and shortest-path separators. We also show how to extend our approach to obtain O(1)-query-time (1+epsilon)-approximate distance oracles with near linear preprocessing time and space. Then, we apply these oracles, along with additional ideas, to build a data structure for the (1+epsilon)-approximate All-Pairs Bounded-Leg Shortest Paths (apBLSP) problem in truly subcubic time
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