352,652 research outputs found

    An adversarial imitation click model for information retrieval

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    Modern information retrieval systems, including web search, ads placement, and recommender systems, typically rely on learning from user feedback. Click models, which study how users interact with a ranked list of items, provide a useful understanding of user feedback for learning ranking models. Constructing "right"dependencies is the key of any successful click model. However, probabilistic graphical models (PGMs) have to rely on manually assigned dependencies, and oversimplify user behaviors. Existing neural network based methods promote PGMs by enhancing the expressive ability and allowing flexible dependencies, but still suffer from exposure bias and inferior estimation. In this paper, we propose a novel framework, Adversarial Imitation Click Model (AICM), based on imitation learning. Firstly, we explicitly learn the reward function that recovers users' intrinsic utility and underlying intentions. Secondly, we model user interactions with a ranked list as a dynamic system instead of one-step click prediction, alleviating the exposure bias problem. Finally, we minimize the JS divergence through adversarial training and learn a stable distribution of click sequences, which makes AICM generalize well across different distributions of ranked lists. A theoretical analysis has indicated that AICM reduces the exposure bias from O(T2) to O(T). Our studies on a public web search dataset show that AICM not only outperforms state-of-the-art models in traditional click metrics but also achieves superior performance in addressing the exposure bias and recovering the underlying patterns of click sequences

    Constructing an Interaction Behavior Model for Web Image Search

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    User interaction behavior is a valuable source of implicit relevance feedback. In Web image search a different type of search result presentation is used than in general Web search, which leads to different interaction mechanisms and user behavior. For example, image search results are self-contained, so that users do not need to click the results to view the landing page as in general Web search, which generates sparse click data. Also, two-dimensional result placement instead of a linear result list makes browsing behaviors more complex. Thus, it is hard to apply standard user behavior models (e.g., click models) developed for general Web search to Web image search. In this paper, we conduct a comprehensive image search user behavior analysis using data from a lab-based user study as well as data from a commercial search log. We then propose a novel interaction behavior model, called grid-based user browsing model (GUBM), whose design is motivated by observations from our data analysis. GUBM can both capture users' interaction behavior, including cursor hovering, and alleviate position bias. The advantages of GUBM are two-fold: (1) It is based on an unsupervised learning method and does not need manually annotated data for training. (2) It is based on user interaction features on search engine result pages (SERPs) and is easily transferable to other scenarios that have a grid-based interface such as video search engines. We conduct extensive experiments to test the performance of our model using a large-scale commercial image search log. Experimental results show that in terms of behavior prediction (perplexity), and topical relevance and image quality (normalized discounted cumulative gain (NDCG)), GUBM outperforms state-of-the-art baseline models as well as the original ranking. We make the implementation of GUBM and related datasets publicly available for future studies.Comment: 10 page

    Social Feedback: Social Learning from Interaction History to Support Information Seeking on the Web

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    Information seeking on the Web has become a central part of many daily activities. Even though information seeking is extremely common, there are many times when these tasks are unsuccessful, because the information found is less than ideal or the task could have been completed more efficiently. In unsuccessful information-seeking tasks, there are often other people who have knowledge or experience that could help improve task success. However, information seekers do not typically look for help from others, because tasks can often be completed alone (even if inefficiently). One of the problems is that web tools provide people with few opportunities to learn from one another’s experiences in ways that would allow them to improve their success. This dissertation presents the idea of social feedback. Social feedback is based on the theory of social learning, which describes how people learn from observing others. In social feedback, observational learning is enabled through the mechanism of interaction history – the traces of activity people create as they interact with the Web. Social feedback systems collect and display interaction history to allow information seekers to learn how to complete their tasks more successfully by observing how other people have behaved in similar situations. The dissertation outlines the design of two social-feedback systems, and describes two studies that demonstrate the real world applicability and feasibility of the idea. The first system supports global learning, by allowing people to learn new search skills and techniques that improve information seeking success in many different tasks. The second system supports local learning, in which people learn how to accomplish specific tasks more effectively and more efficiently. Two further studies are conducted to explore potential real-world challenges to the successful deployment of social feedback systems, such as the privacy concerns associated with the collection and sharing of interaction history. These studies show that social feedback systems can be deployed successfully for supporting real world information seeking tasks. Overall, this research shows that social feedback is a valuable new idea for the social use of information systems, an idea that allows people to learn from one another’s experiences and improve their success in many common real-world tasks

    Intelligent Web Services Architecture Evolution Via An Automated Learning-Based Refactoring Framework

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    Architecture degradation can have fundamental impact on software quality and productivity, resulting in inability to support new features, increasing technical debt and leading to significant losses. While code-level refactoring is widely-studied and well supported by tools, architecture-level refactorings, such as repackaging to group related features into one component, or retrofitting files into patterns, remain to be expensive and risky. Serval domains, such as Web services, heavily depend on complex architectures to design and implement interface-level operations, provided by several companies such as FedEx, eBay, Google, Yahoo and PayPal, to the end-users. The objectives of this work are: (1) to advance our ability to support complex architecture refactoring by explicitly defining Web service anti-patterns at various levels of abstraction, (2) to enable complex refactorings by learning from user feedback and creating reusable/personalized refactoring strategies to augment intelligent designers’ interaction that will guide low-level refactoring automation with high-level abstractions, and (3) to enable intelligent architecture evolution by detecting, quantifying, prioritizing, fixing and predicting design technical debts. We proposed various approaches and tools based on intelligent computational search techniques for (a) predicting and detecting multi-level Web services antipatterns, (b) creating an interactive refactoring framework that integrates refactoring path recommendation, design-level human abstraction, and code-level refactoring automation with user feedback using interactive mutli-objective search, and (c) automatically learning reusable and personalized refactoring strategies for Web services by abstracting recurring refactoring patterns from Web service releases. Based on empirical validations performed on both large open source and industrial services from multiple providers (eBay, Amazon, FedEx and Yahoo), we found that the proposed approaches advance our understanding of the correlation and mutual impact between service antipatterns at different levels, revealing when, where and how architecture-level anti-patterns the quality of services. The interactive refactoring framework enables, based on several controlled experiments, human-based, domain-specific abstraction and high-level design to guide automated code-level atomic refactoring steps for services decompositions. The reusable refactoring strategy packages recurring refactoring activities into automatable units, improving refactoring path recommendation and further reducing time-consuming and error-prone human intervention.Ph.D.College of Engineering & Computer ScienceUniversity of Michigan-Dearbornhttps://deepblue.lib.umich.edu/bitstream/2027.42/142810/1/Wang Final Dissertation.pdfDescription of Wang Final Dissertation.pdf : Dissertatio

    Sentiment analysis and real-time microblog search

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    This thesis sets out to examine the role played by sentiment in real-time microblog search. The recent prominence of the real-time web is proving both challenging and disruptive for a number of areas of research, notably information retrieval and web data mining. User-generated content on the real-time web is perhaps best epitomised by content on microblogging platforms, such as Twitter. Given the substantial quantity of microblog posts that may be relevant to a user query at a given point in time, automated methods are required to enable users to sift through this information. As an area of research reaching maturity, sentiment analysis offers a promising direction for modelling the text content in microblog streams. In this thesis we review the real-time web as a new area of focus for sentiment analysis, with a specific focus on microblogging. We propose a system and method for evaluating the effect of sentiment on perceived search quality in real-time microblog search scenarios. Initially we provide an evaluation of sentiment analysis using supervised learning for classi- fying the short, informal content in microblog posts. We then evaluate our sentiment-based filtering system for microblog search in a user study with simulated real-time scenarios. Lastly, we conduct real-time user studies for the live broadcast of the popular television programme, the X Factor, and for the Leaders Debate during the Irish General Election. We find that we are able to satisfactorily classify positive, negative and neutral sentiment in microblog posts. We also find a significant role played by sentiment in many microblog search scenarios, observing some detrimental effects in filtering out certain sentiment types. We make a series of observations regarding associations between document-level sentiment and user feedback, including associations with user profile attributes, and users’ prior topic sentiment
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