268 research outputs found

    Topology-preserving watermarking of vector graphics

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    Watermarking techniques for vector graphics dislocate vertices in order to embed imperceptible, yet detectable, statistical features into the input data. The embedding process may result in a change of the topology of the input data, e.g., by introducing self-intersections, which is undesirable or even disastrous for many applications. In this paper we present a watermarking framework for two-dimensional vector graphics that employs conventional watermarking techniques but still provides the guarantee that the topology of the input data is preserved. The geometric part of this framework computes so-called maximum perturbation regions (MPR) of vertices. We propose two efficient algorithms to compute MPRs based on Voronoi diagrams and constrained triangulations. Furthermore, we present two algorithms to conditionally correct the watermarked data in order to increase the watermark embedding capacity and still guarantee topological correctness. While we focus on the watermarking of input formed by straight-line segments, one of our approaches can also be extended to circular arcs. We conclude the paper by demonstrating and analyzing the applicability of our framework in conjunction with two well-known watermarking techniques

    Perceptual Quality Evaluation of 3D Triangle Mesh: A Technical Review

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    © 2018 IEEE. During mesh processing operations (e.g. simplifications, compression, and watermarking), a 3D triangle mesh is subject to various visible distortions on mesh surface which result in a need to estimate visual quality. The necessity of perceptual quality evaluation is already established, as in most cases, human beings are the end users of 3D meshes. To measure such kinds of distortions, the metrics that consider geometric measures integrating human visual system (HVS) is called perceptual quality metrics. In this paper, we direct an expansive study on 3D mesh quality evaluation mostly focusing on recently proposed perceptual based metrics. We limit our study on greyscale static mesh evaluation and attempt to figure out the most workable method for real-Time evaluation by making a quantitative comparison. This paper also discusses in detail how to evaluate objective metric's performance with existing subjective databases. In this work, we likewise research the utilization of the psychometric function to expel non-linearity between subjective and objective values. Finally, we draw a comparison among some selected quality metrics and it shows that curvature tensor based quality metrics predicts consistent result in terms of correlation

    Simplification Resilient LDPC-Coded Sparse-QIM Watermarking for 3D-Meshes

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    We propose a blind watermarking scheme for 3-D meshes which combines sparse quantization index modulation (QIM) with deletion correction codes. The QIM operates on the vertices in rough concave regions of the surface thus ensuring impeccability, while the deletion correction code recovers the data hidden in the vertices which is removed by mesh optimization and/or simplification. The proposed scheme offers two orders of magnitude better performance in terms of recovered watermark bit error rate compared to the existing schemes of similar payloads and fidelity constraints.Comment: Submitted, revised and Copyright transfered to IEEE Transactions on Multimedia, October 9th 201

    Towards Optimal Copyright Protection Using Neural Networks Based Digital Image Watermarking

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    In the field of digital watermarking, digital image watermarking for copyright protection has attracted a lot of attention in the research community. Digital watermarking contains varies techniques for protecting the digital content. Among all those techniques,Discrete Wavelet Transform (DWT) provides higher image imperceptibility and robustness. Over the years, researchers have been designing watermarking techniques with robustness in mind, in order for the watermark to be resistant against any image processing techniques. Furthermore, the requirements of a good watermarking technique includes a tradeoff between robustness, image quality (imperceptibility) and capacity. In this paper, we have done an extensive literature review for the existing DWT techniques and those combined with other techniques such as Neural Networks. In addition to that, we have discuss the contribution of Neural Networks in copyright protection. Finally we reached our goal in which we identified the research gaps existed in the current watermarking schemes. So that, it will be easily to obtain an optimal techniques to make the watermark object robust to attacks while maintaining the imperceptibility to enhance the copyright protection

    Digital watermark technology in security applications

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    With the rising emphasis on security and the number of fraud related crimes around the world, authorities are looking for new technologies to tighten security of identity. Among many modern electronic technologies, digital watermarking has unique advantages to enhance the document authenticity. At the current status of the development, digital watermarking technologies are not as matured as other competing technologies to support identity authentication systems. This work presents improvements in performance of two classes of digital watermarking techniques and investigates the issue of watermark synchronisation. Optimal performance can be obtained if the spreading sequences are designed to be orthogonal to the cover vector. In this thesis, two classes of orthogonalisation methods that generate binary sequences quasi-orthogonal to the cover vector are presented. One method, namely "Sorting and Cancelling" generates sequences that have a high level of orthogonality to the cover vector. The Hadamard Matrix based orthogonalisation method, namely "Hadamard Matrix Search" is able to realise overlapped embedding, thus the watermarking capacity and image fidelity can be improved compared to using short watermark sequences. The results are compared with traditional pseudo-randomly generated binary sequences. The advantages of both classes of orthogonalisation inethods are significant. Another watermarking method that is introduced in the thesis is based on writing-on-dirty-paper theory. The method is presented with biorthogonal codes that have the best robustness. The advantage and trade-offs of using biorthogonal codes with this watermark coding methods are analysed comprehensively. The comparisons between orthogonal and non-orthogonal codes that are used in this watermarking method are also made. It is found that fidelity and robustness are contradictory and it is not possible to optimise them simultaneously. Comparisons are also made between all proposed methods. The comparisons are focused on three major performance criteria, fidelity, capacity and robustness. aom two different viewpoints, conclusions are not the same. For fidelity-centric viewpoint, the dirty-paper coding methods using biorthogonal codes has very strong advantage to preserve image fidelity and the advantage of capacity performance is also significant. However, from the power ratio point of view, the orthogonalisation methods demonstrate significant advantage on capacity and robustness. The conclusions are contradictory but together, they summarise the performance generated by different design considerations. The synchronisation of watermark is firstly provided by high contrast frames around the watermarked image. The edge detection filters are used to detect the high contrast borders of the captured image. By scanning the pixels from the border to the centre, the locations of detected edges are stored. The optimal linear regression algorithm is used to estimate the watermarked image frames. Estimation of the regression function provides rotation angle as the slope of the rotated frames. The scaling is corrected by re-sampling the upright image to the original size. A theoretically studied method that is able to synchronise captured image to sub-pixel level accuracy is also presented. By using invariant transforms and the "symmetric phase only matched filter" the captured image can be corrected accurately to original geometric size. The method uses repeating watermarks to form an array in the spatial domain of the watermarked image and the the array that the locations of its elements can reveal information of rotation, translation and scaling with two filtering processes

    A study and some experimental work of digital image and video watermarking

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    The rapid growth of digitized media and the emergence of digital networks have created a pressing need for copyright protection and anonymous communications schemes. Digital watermarking (or data hiding in a more general term) is a kind of steganography technique by adding information into a digital data stream. Several most important watermarking schemes applied to multilevel and binary still images and digital videos were studied. They include schemes based on DCT (Discrete Cosine Transform), DWT (Discrete Wavelet Transform), and fractal transforms. The question whether these invisible watermarking techniques can resolve the issue of rightful ownership of intellectual properties was discussed. The watermarking schemes were further studied from malicious attack point of view, which is considered an effective way to advance the watermarking techniques. In particular, the StirMark robustness tests based on geometrical distortion were carried out. A binary watermarking scheme applied in the DCT domain is presented in this research project. The effect of the binarization procedure necessarily encountered in dealing with binary document images is found so strong that most of conventional embedding schemes fail in dealing with watermarking of binary document images. Some particular measures have to be taken. The initial simulation results indicate that the proposed technique is promising though further efforts need to be made

    Image watermarking, steganography, and morphological processing

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    With the fast development of computer technology, research in the fields of multimedia security, image processing, and robot vision have recently become popular. Image watermarking, steganogrphic system, morphological processing and shortest path planning are important subjects among them. In this dissertation, the fundamental techniques are reviewed first followed by the presentation of novel algorithms and theorems for these three subjects. The research on multimedia security consists of two parts, image watermarking and steganographic system. In image watermarking, several algorithms are developed to achieve different goals as shown below. In order to embed more watermarks and to minimize distortion of watermarked images, a novel watermarking technique using combinational spatial and frequency domains is presented. In order to correct rounding errors, a novel technique based on the genetic algorithm (GA) is developed. By separating medical images into Region of Interest (ROI) and non-ROI parts, higher compression rates can be achieved where the ROI is compressed by lossless compression and the non-ROI by lossy compression. The GA-based watermarking technique can also be considered as a fundamental platform for other fragile watermarking techniques. In order to simplify the selection and integrate different watermarking techniques, a novel adjusted-purpose digital watermarking is developed. In order to enlarge the capacity of robust watermarking, a novel robust high-capacity watermarking is developed. In steganographic system, a novel steganographic algorithm is developed by using GA to break the inspection of steganalytic system. In morphological processing, the GA-based techniques are developed to decompose arbitrary shapes of big binary structuring elements and arbitrary values of big grayscale structuring elements into small ones. The decomposition is suited for a parallel-pipelined architecture. The techniques can speed up the morphological processing and allow full freedom for users to design any type and any size of binary and grayscale structuring elements. In applications such as shortest path planning, a novel method is first presented to obtaining Euclidean distance transformation (EDT) in just two scans of image. The shortest path can be extracted based on distance maps by tracking minimum values. In order to record the motion path, a new chain-code representation is developed to allow forward and backward movements. By placing the smooth turning-angle constraint, it is possible to mimic realistic motions of cars. By using dynamically rotational morphology, it is not only guarantee collision-free in the shortest path, but also reduce time complexity dramatically. As soon as the distance map of a destination and collision-free codes have been established off-line, shortest paths of cars given any starting location toward the destination can be promptly obtained on-line
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