473,294 research outputs found
Economic Contributions of Winter Sports in a Changing Climate
In mountain towns across the United States that rely on winter tourism, snow is
currency. For snow lovers and the winter sports industry, predictions of a future with
warmer winters, reduced snowfall, and shorter snow seasons is inspiring them to
innovate, increase their own efforts to address emissions, and speak publicly on the
urgent need for action.
This report examines the economic contribution of winter snow sports tourism to
U.S. national and state-level economies. In a 2012 analysis, Protect Our Winters and
the Natural Resources Defense Council found that the winter sports tourism industry
generates 1.07 billion in aggregated
revenue over high and low snow years over the last decade
The Cowl - v.52 - Winter Sports Preview - Nov 2, 1988
The Cowl - student newspaper of Providence College. Vol 52 - Winter Sports Preview - November, 1988. 20 pages
The Cowl - v.51 - Winter Sports Preview - Oct 29, 1986
The Cowl - student newspaper of Providence College. Vol 51 - Winter Sports Preview - October 29, 1986. 24 pages
The Cowl - Oct 10, 2002 - Winter Sports Preview
The Cowl - student newspaper of Providence College. October 10, 2002 - Winter Sports Preview. 12 pages
The Cowl - v.30 - Winter Sports Issue - Nov 30, 1967
The Cowl - student newspaper of Providence College. Volume 30, Winter Sports Issue - November 30, 1967. 10 pages
Gamification of sports media coverage: an infotainment approach to Olympics and Football World Cups
Sports media coverage of mega-events is partly oriented to gamification, the use of game elements and game design techniques in non-gaming contexts. This infotainment approach to events has been developed by media outlets as an original and effective way to capture wider audience attention and to place events in context before a competition starts. This article examines 28 gamified sports pieces developed by media outlets from seven countries during the last two Olympics (2016 Summer Olympics in Rio and 2018 Winter Olympics in Pyeongchang) and Football World Cups (2014 in Brazil and 2018 in Russia). This sample comprises two categories following Ferrer-Conill (2015): “gamified pieces” (game like elements that are part of a bigger interactive feature) and “newsgames” (more sophisticated pieces often included in complex graphics or multimedia content). The results show that, despite its entertaining formula, gamification serves mainly informational purposes and adds value to sports coverage. Especially in the Summer and Winter Olympics, gamified sports pieces tend to be explanatory and data-driven in order to inform the audience about nonmainstream sports
The Cowl - v.33 - n.8 - 1970-71 Winter Sports Special - Dec 02, 1970
The Cowl - student newspaper of Providence College. Volume 33 No. 8, Winter Sports Special \u2770-71 - December 2, 1970. 12 pages
The Cowl - v.32 - 1969-70 Winter Sports Special - Dec 02, 1969
The Cowl - student newspaper of Providence College. Volume 32, 1969-70 Winter Sports Special - December 2, 1969. 8 pages
The Cowl - v. 72 - n. n/a - Oct 11, 2007
The Cowl - student newspaper of Providence College. Volume 72 - Number n/a - Winter Sports Preview - October 11, 2007. 8 pages
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