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    Proceedings of the Federated Conference on Computer Science and Information Systems pp. 651–658 ISBN 978-83-60810-22-4 Visualizing Agent-Based Simulation Dynamics in a CAVE- Issues and Architectures

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    Abstract—Displaying an agent-based simulation on an immersive virtual environment called CAVE (Cave Automatic Virtual Environment), a human expert is enabled to evaluate the simulation’s dynamics from the same point of view as in real life- from a within perspective instead of a birds eye view. As this form of face validation is useful for many multiagent simulations, it should be possible to setup such a system with as little effort as possible. In this context, we systematically analyse the critical issues that a realization of such a system raises. Addressing these problems, we finally discuss design aspects of basic framework architectures. I
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