17,791 research outputs found
Recognizing Visibility Graphs of Polygons with Holes and Internal-External Visibility Graphs of Polygons
Visibility graph of a polygon corresponds to its internal diagonals and
boundary edges. For each vertex on the boundary of the polygon, we have a
vertex in this graph and if two vertices of the polygon see each other there is
an edge between their corresponding vertices in the graph. Two vertices of a
polygon see each other if and only if their connecting line segment completely
lies inside the polygon, and they are externally visible if and only if this
line segment completely lies outside the polygon. Recognizing visibility graphs
is the problem of deciding whether there is a simple polygon whose visibility
graph is isomorphic to a given input graph. This problem is well-known and
well-studied, but yet widely open in geometric graphs and computational
geometry.
Existential Theory of the Reals is the complexity class of problems that can
be reduced to the problem of deciding whether there exists a solution to a
quantifier-free formula F(X1,X2,...,Xn), involving equalities and inequalities
of real polynomials with real variables. The complete problems for this
complexity class are called Existential Theory of the Reals Complete.
In this paper we show that recognizing visibility graphs of polygons with
holes is Existential Theory of the Reals Complete. Moreover, we show that
recognizing visibility graphs of simple polygons when we have the internal and
external visibility graphs, is also Existential Theory of the Reals Complete.Comment: Sumbitted to COCOON2018 Conferenc
Obstacle Numbers of Planar Graphs
Given finitely many connected polygonal obstacles in the
plane and a set of points in general position and not in any obstacle, the
{\em visibility graph} of with obstacles is the (geometric)
graph with vertex set , where two vertices are adjacent if the straight line
segment joining them intersects no obstacle. The obstacle number of a graph
is the smallest integer such that is the visibility graph of a set of
points with obstacles. If is planar, we define the planar obstacle
number of by further requiring that the visibility graph has no crossing
edges (hence that it is a planar geometric drawing of ). In this paper, we
prove that the maximum planar obstacle number of a planar graph of order is
, the maximum being attained (in particular) by maximal bipartite planar
graphs. This displays a significant difference with the standard obstacle
number, as we prove that the obstacle number of every bipartite planar graph
(and more generally in the class PURE-2-DIR of intersection graphs of straight
line segments in two directions) of order at least is .Comment: Appears in the Proceedings of the 25th International Symposium on
Graph Drawing and Network Visualization (GD 2017
View Selection with Geometric Uncertainty Modeling
Estimating positions of world points from features observed in images is a
key problem in 3D reconstruction, image mosaicking,simultaneous localization
and mapping and structure from motion. We consider a special instance in which
there is a dominant ground plane viewed from a parallel viewing
plane above it. Such instances commonly arise, for example, in
aerial photography. Consider a world point and its worst
case reconstruction uncertainty obtained by
merging \emph{all} possible views of chosen from . We first
show that one can pick two views and such that the uncertainty
obtained using only these two views is almost as
good as (i.e. within a small constant factor of) .
Next, we extend the result to the entire ground plane and show
that one can pick a small subset of (which
grows only linearly with the area of ) and still obtain a constant
factor approximation, for every point , to the minimum worst
case estimate obtained by merging all views in . Finally, we
present a multi-resolution view selection method which extends our techniques
to non-planar scenes. We show that the method can produce rich and accurate
dense reconstructions with a small number of views. Our results provide a view
selection mechanism with provable performance guarantees which can drastically
increase the speed of scene reconstruction algorithms. In addition to
theoretical results, we demonstrate their effectiveness in an application where
aerial imagery is used for monitoring farms and orchards
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