7 research outputs found

    Mouse Simulation Using Two Coloured Tapes

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    In this paper, we present a novel approach for Human Computer Interaction (HCI) where, we control cursor movement using a real-time camera. Current methods involve changing mouse parts such as adding more buttons or changing the position of the tracking ball. Instead, our method is to use a camera and computer vision technology, such as image segmentation and gesture recognition, to control mouse tasks (left and right clicking, double-clicking, and scrolling) and we show how it can perform everything as current mouse devices can. The software will be developed in JAVA language. Recognition and pose estimation in this system are user independent and robust as we will be using colour tapes on our finger to perform actions. The software can be used as an intuitive input interface to applications that require multi-dimensional control e.g. computer games etc.Comment: 5 page

    A Comprehensive Survey on Sixth Sense Technology

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    Sixth sense Technology is a wearable gestural interface which augments the physical world around us with the digital world and it enables the user to use their natural hand gestures to interact with that such information. It is a neck-worn gestural interface in which two main components are used; a data projector and a camera. This technology enables the user to connect with the internet. This technology works on the principles of image processing and gestural recognition. This technology has established a new field in Human Computer Interaction. In this paper we present a brief study or review on sixth sense technology

    Smart kiosk information navigation and note-posting interface

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    Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2004.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Includes bibliographical references (leaves 89-91).SKINNI is an application that allows users to access, annotate, and share contextually relevant information from smart digital kiosks in public spaces. These platforms will not only enable information exchange from public spaces, but will also support more complex tasks like enterprise integration, informal collaboration, and public need servicing. To test the effectiveness of our system, we deployed SKINNI on four kiosks throughout MIT CSAIL. Usage statistics that we have gathered suggest that SKINNI has been well-received by both lab members and visitors. In short, SKINNI has contributed to the utility of ubiquitous computing in transitional spaces like elevator lobbies, hallways, and lounges.by Tyler Bruce Horton.M.Eng

    Virtual mouse vision based interface

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