14,691 research outputs found
The Algebraic Intersection Type Unification Problem
The algebraic intersection type unification problem is an important component
in proof search related to several natural decision problems in intersection
type systems. It is unknown and remains open whether the algebraic intersection
type unification problem is decidable. We give the first nontrivial lower bound
for the problem by showing (our main result) that it is exponential time hard.
Furthermore, we show that this holds even under rank 1 solutions (substitutions
whose codomains are restricted to contain rank 1 types). In addition, we
provide a fixed-parameter intractability result for intersection type matching
(one-sided unification), which is known to be NP-complete.
  We place the algebraic intersection type unification problem in the context
of unification theory. The equational theory of intersection types can be
presented as an algebraic theory with an ACI (associative, commutative, and
idempotent) operator (intersection type) combined with distributivity
properties with respect to a second operator (function type). Although the
problem is algebraically natural and interesting, it appears to occupy a
hitherto unstudied place in the theory of unification, and our investigation of
the problem suggests that new methods are required to understand the problem.
Thus, for the lower bound proof, we were not able to reduce from known results
in ACI-unification theory and use game-theoretic methods for two-player tiling
games
Negative recency, randomization device choice, and reduction of compound lotteries
We report an experiment in which subjects are not indifferent between real-money lotteries implemented with randomization devices that are equivalent under the Reduction Axiom. Instead choice behavior is consistent with subjective distortion of conditional probability, and this persists in treatment conditions that control for (i) computational limitations and (ii) possible confounding by ratio bias. --reduction of compound lotteries,negative recency effect,gambler's fallacy,law of small numbers,randomization devices,instruments and materials,design of experiments,St. Petersburg paradox
Computer Science and Metaphysics: A Cross-Fertilization
Computational philosophy is the use of mechanized computational techniques to
unearth philosophical insights that are either difficult or impossible to find
using traditional philosophical methods. Computational metaphysics is
computational philosophy with a focus on metaphysics. In this paper, we (a)
develop results in modal metaphysics whose discovery was computer assisted, and
(b) conclude that these results work not only to the obvious benefit of
philosophy but also, less obviously, to the benefit of computer science, since
the new computational techniques that led to these results may be more broadly
applicable within computer science. The paper includes a description of our
background methodology and how it evolved, and a discussion of our new results.Comment: 39 pages, 3 figure
Program Semantics and Classical Logic
In the tradition of Denotational Semantics one usually lets program
constructs take their denotations in reflexive domains, i.e. in domains
where self-application is possible. For the bulk of programming
constructs, however, working with reflexive domains is an
unnecessary complication. In this paper we shall use the domains
of ordinary classical type logic to provide the semantics of a
simple programming language containing choice and recursion. We prove
that the rule of {\em Scott Induction\/} holds in this new setting, prove
soundness of a Hoare calculus relative to our semantics, give a
direct calculus  on programs, and prove that the denotation of
any program  in our semantics is equal to the union of the denotations
of all those programs  such that  follows from  in our calculus
and  does not contain recursion or choice
The Common HOL Platform
The Common HOL project aims to facilitate porting source code and proofs
between members of the HOL family of theorem provers. At the heart of the
project is the Common HOL Platform, which defines a standard HOL theory and API
that aims to be compatible with all HOL systems. So far, HOL Light and hol90
have been adapted for conformance, and HOL Zero was originally developed to
conform. In this paper we provide motivation for a platform, give an overview
of the Common HOL Platform's theory and API components, and show how to adapt
legacy systems. We also report on the platform's successful application in the
hand-translation of a few thousand lines of source code from HOL Light to HOL
Zero.Comment: In Proceedings PxTP 2015, arXiv:1507.0837
Why Just Boogie? Translating Between Intermediate Verification Languages
The verification systems Boogie and Why3 use their respective intermediate
languages to generate verification conditions from high-level programs. Since
the two systems support different back-end provers (such as Z3 and Alt-Ergo)
and are used to encode different high-level languages (such as C# and Java),
being able to translate between their intermediate languages would provide a
way to reuse one system's features to verify programs meant for the other. This
paper describes a translation of Boogie into WhyML (Why3's intermediate
language) that preserves semantics, verifiability, and program structure to a
large degree. We implemented the translation as a tool and applied it to 194
Boogie-verified programs of various sources and sizes; Why3 verified 83% of the
translated programs with the same outcome as Boogie. These results indicate
that the translation is often effective and practically applicable
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