79,728 research outputs found
Who watches the watchers: Validating the ProB Validation Tool
Over the years, ProB has moved from a tool that complemented proving, to a
development environment that is now sometimes used instead of proving for
applications, such as exhaustive model checking or data validation. This has
led to much more stringent requirements on the integrity of ProB. In this paper
we present a summary of our validation efforts for ProB, in particular within
the context of the norm EN 50128 and safety critical applications in the
railway domain.Comment: In Proceedings F-IDE 2014, arXiv:1404.578
Towards a Lightweight Approach for Modding Serious Educational Games: Assisting Novice Designers
Serious educational games (SEGs) are a growing segment of the education community’s pedagogical toolbox. Effectively creating such games remains challenging, as teachers and industry trainers are content experts; typically they are not game designers with the theoretical knowledge and practical experience needed to create a quality SEG. Here, a lightweight approach to interactively explore and modify existing SEGs is introduced, a toll that can be broadly adopted by educators for pedagogically sound SEGs. Novice game designers can rapidly explore the educational and traditional elements of a game, with a stress on tracking the SEG learning objectives, as well as allowing for reviewing and altering a variety of graphic and audio game elements
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