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    Variation aware analysis of bridging fault testing

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    This paper investigates the impact of process variation on test quality with regard to resistive bridging faults. The input logic threshold voltage and gate drive strength parameters are analyzed regarding their process variation induced influence on test quality. The impact of process variation on test quality is studied in terms of test escapes and measured by a robustness metric. It is shown that some bridges are sensitive to process variation in terms of logic behavior, but such variation does not necessarily compromise test quality if the test has high robustness. Experimental results of Monte-Carlo simulation based on recent process variation statistics are presented for ISCAS85 and -89 benchmark circuits, using a 45nm gate library and realistic bridges. The results show that tests generated without consideration of process variation are inadequate in terms of test quality, particularly for small test sets. On the other hand, larger test sets detect more of the logic faults introduced by process variation and have higher test quality

    A Broken Economy

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    2-pile Nim with a Restricted Number of Move-size Imitations

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    We study a variation of the combinatorial game of 2-pile Nim. Move as in 2-pile Nim but with the following constraint: Suppose the previous player has just removed say x>0x>0 tokens from the shorter pile (either pile in case they have the same height). If the next player now removes xx tokens from the larger pile, then he imitates his opponent. For a predetermined natural number pp, by the rules of the game, neither player is allowed to imitate his opponent on more than p1p-1 consecutive moves. We prove that the strategy of this game resembles closely that of a variant of Wythoff Nim--a variant with a blocking manoeuvre on p1p-1 diagonal positions. In fact, we show a slightly more general result in which we have relaxed the notion of what an imitation is.Comment: 18 pages, with an appendix by Peter Hegart

    Analyzing Land Use Change In Urban Environments

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    This four-page fact sheet provides a brief summary of the analysis of land use in urban environments. Topics include the rapid growth in urban populations, some of the methods used to analyze land use change (mapping, databases, time series documents), and some of the concerns and possible consequences created by the rapid shift of human populations to urban centers. Educational levels: High school, Undergraduate lower division, Undergraduate upper division, Graduate or professional

    A Generalized Diagonal Wythoff Nim

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    In this paper we study a family of 2-pile Take Away games, that we denote by Generalized Diagonal Wythoff Nim (GDWN). The story begins with 2-pile Nim whose sets of options and PP-positions are {{0,t}tN}\{\{0,t\}\mid t\in \N\} and \{(t,t)\mid t\in \M \} respectively. If we to 2-pile Nim adjoin the main-\emph{diagonal} {(t,t)tN}\{(t,t)\mid t\in \N\} as options, the new game is Wythoff Nim. It is well-known that the PP-positions of this game lie on two 'beams' originating at the origin with slopes Φ=1+52>1\Phi= \frac{1+\sqrt{5}}{2}>1 and 1Φ<1\frac{1}{\Phi} < 1. Hence one may think of this as if, in the process of going from Nim to Wythoff Nim, the set of PP-positions has \emph{split} and landed some distance off the main diagonal. This geometrical observation has motivated us to ask the following intuitive question. Does this splitting of the set of PP-positions continue in some meaningful way if we, to the game of Wythoff Nim, adjoin some new \emph{generalized diagonal} move, that is a move of the form {pt,qt}\{pt, qt\}, where 0<p<q0 < p < q are fixed positive integers and t>0t > 0? Does the answer perhaps depend on the specific values of pp and qq? We state three conjectures of which the weakest form is: limtNbtat\lim_{t\in \N}\frac{b_t}{a_t} exists, and equals Φ\Phi, if and only if (p,q)(p, q) is a certain \emph{non-splitting pair}, and where {{at,bt}}\{\{a_t, b_t\}\} represents the set of PP-positions of the new game. Then we prove this conjecture for the special case (p,q)=(1,2)(p,q) = (1,2) (a \emph{splitting pair}). We prove the other direction whenever q/p<Φq / p < \Phi. In the Appendix, a variety of experimental data is included, aiming to point out some directions for future work on GDWN games.Comment: 38 pages, 34 figure

    The \star-operator and Invariant Subtraction Games

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    We study 2-player impartial games, so called \emph{invariant subtraction games}, of the type, given a set of allowed moves the players take turn in moving one single piece on a large Chess board towards the position 0\boldsymbol 0. Here, invariance means that each allowed move is available inside the whole board. Then we define a new game, \star of the old game, by taking the PP-positions, except 0\boldsymbol 0, as moves in the new game. One such game is \W^\star= (Wythoff Nim)^\star, where the moves are defined by complementary Beatty sequences with irrational moduli. Here we give a polynomial time algorithm for infinitely many PP-positions of \W^\star. A repeated application of \star turns out to give especially nice properties for a certain subfamily of the invariant subtraction games, the \emph{permutation games}, which we introduce here. We also introduce the family of \emph{ornament games}, whose PP-positions define complementary Beatty sequences with rational moduli---hence related to A. S. Fraenkel's `variant' Rat- and Mouse games---and give closed forms for the moves of such games. We also prove that (kk-pile Nim)^{\star\star} = kk-pile Nim.Comment: 30 pages, 5 figure
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