8,569 research outputs found
New upper bounds on sphere packings I
We develop an analogue for sphere packing of the linear programming bounds
for error-correcting codes, and use it to prove upper bounds for the density of
sphere packings, which are the best bounds known at least for dimensions 4
through 36. We conjecture that our approach can be used to solve the sphere
packing problem in dimensions 8 and 24.Comment: 26 pages, 1 figur
Spherical codes, maximal local packing density, and the golden ratio
The densest local packing (DLP) problem in d-dimensional Euclidean space Rd
involves the placement of N nonoverlapping spheres of unit diameter near an
additional fixed unit-diameter sphere such that the greatest distance from the
center of the fixed sphere to the centers of any of the N surrounding spheres
is minimized. Solutions to the DLP problem are relevant to the realizability of
pair correlation functions for packings of nonoverlapping spheres and might
prove useful in improving upon the best known upper bounds on the maximum
packing fraction of sphere packings in dimensions greater than three. The
optimal spherical code problem in Rd involves the placement of the centers of N
nonoverlapping spheres of unit diameter onto the surface of a sphere of radius
R such that R is minimized. It is proved that in any dimension, all solutions
between unity and the golden ratio to the optimal spherical code problem for N
spheres are also solutions to the corresponding DLP problem. It follows that
for any packing of nonoverlapping spheres of unit diameter, a spherical region
of radius less than or equal to the golden ratio centered on an arbitrary
sphere center cannot enclose a number of sphere centers greater than one more
than the number that can be placed on the region's surface.Comment: 12 pages, 1 figure. Accepted for publication in the Journal of
Mathematical Physic
Computational Approaches to Lattice Packing and Covering Problems
We describe algorithms which address two classical problems in lattice
geometry: the lattice covering and the simultaneous lattice packing-covering
problem. Theoretically our algorithms solve the two problems in any fixed
dimension d in the sense that they approximate optimal covering lattices and
optimal packing-covering lattices within any desired accuracy. Both algorithms
involve semidefinite programming and are based on Voronoi's reduction theory
for positive definite quadratic forms, which describes all possible Delone
triangulations of Z^d.
In practice, our implementations reproduce known results in dimensions d <= 5
and in particular solve the two problems in these dimensions. For d = 6 our
computations produce new best known covering as well as packing-covering
lattices, which are closely related to the lattice (E6)*. For d = 7, 8 our
approach leads to new best known covering lattices. Although we use numerical
methods, we made some effort to transform numerical evidences into rigorous
proofs. We provide rigorous error bounds and prove that some of the new
lattices are locally optimal.Comment: (v3) 40 pages, 5 figures, 6 tables, some corrections, accepted in
Discrete and Computational Geometry, see also
http://fma2.math.uni-magdeburg.de/~latgeo
Sphere packing bounds in the Grassmann and Stiefel manifolds
Applying the Riemann geometric machinery of volume estimates in terms of
curvature, bounds for the minimal distance of packings/codes in the Grassmann
and Stiefel manifolds will be derived and analyzed. In the context of
space-time block codes this leads to a monotonically increasing minimal
distance lower bound as a function of the block length. This advocates large
block lengths for the code design.Comment: Replaced with final version, 11 page
Estimates of the optimal density and kissing number of sphere packings in high dimensions
The problem of finding the asymptotic behavior of the maximal density of
sphere packings in high Euclidean dimensions is one of the most fascinating and
challenging problems in discrete geometry. One century ago, Minkowski obtained
a rigorous lower bound that is controlled asymptotically by , where
is the Euclidean space dimension. An indication of the difficulty of the
problem can be garnered from the fact that exponential improvement of
Minkowski's bound has proved to be elusive, even though existing upper bounds
suggest that such improvement should be possible. Using a
statistical-mechanical procedure to optimize the density associated with a
"test" pair correlation function and a conjecture concerning the existence of
disordered sphere packings [S. Torquato and F. H. Stillinger, Experimental
Math. {\bf 15}, 307 (2006)], the putative exponential improvement was found
with an asymptotic behavior controlled by . Using the same
methods, we investigate whether this exponential improvement can be further
improved by exploring other test pair correlation functions correponding to
disordered packings. We demonstrate that there are simpler test functions that
lead to the same asymptotic result. More importantly, we show that there is a
wide class of test functions that lead to precisely the same exponential
improvement and therefore the asymptotic form is much
more general than previously surmised.Comment: 23 pages, 4 figures, submitted to Phys. Rev.
Density of Spherically-Embedded Stiefel and Grassmann Codes
The density of a code is the fraction of the coding space covered by packing
balls centered around the codewords. This paper investigates the density of
codes in the complex Stiefel and Grassmann manifolds equipped with the chordal
distance. The choice of distance enables the treatment of the manifolds as
subspaces of Euclidean hyperspheres. In this geometry, the densest packings are
not necessarily equivalent to maximum-minimum-distance codes. Computing a
code's density follows from computing: i) the normalized volume of a metric
ball and ii) the kissing radius, the radius of the largest balls one can pack
around the codewords without overlapping. First, the normalized volume of a
metric ball is evaluated by asymptotic approximations. The volume of a small
ball can be well-approximated by the volume of a locally-equivalent tangential
ball. In order to properly normalize this approximation, the precise volumes of
the manifolds induced by their spherical embedding are computed. For larger
balls, a hyperspherical cap approximation is used, which is justified by a
volume comparison theorem showing that the normalized volume of a ball in the
Stiefel or Grassmann manifold is asymptotically equal to the normalized volume
of a ball in its embedding sphere as the dimension grows to infinity. Then,
bounds on the kissing radius are derived alongside corresponding bounds on the
density. Unlike spherical codes or codes in flat spaces, the kissing radius of
Grassmann or Stiefel codes cannot be exactly determined from its minimum
distance. It is nonetheless possible to derive bounds on density as functions
of the minimum distance. Stiefel and Grassmann codes have larger density than
their image spherical codes when dimensions tend to infinity. Finally, the
bounds on density lead to refinements of the standard Hamming bounds for
Stiefel and Grassmann codes.Comment: Two-column version (24 pages, 6 figures, 4 tables). To appear in IEEE
Transactions on Information Theor
A tight lower bound for an online hypercube packing problem and bounds for prices of anarchy of a related game
We prove a tight lower bound on the asymptotic performance ratio of
the bounded space online -hypercube bin packing problem, solving an open
question raised in 2005. In the classic -hypercube bin packing problem, we
are given a sequence of -dimensional hypercubes and we have an unlimited
number of bins, each of which is a -dimensional unit hypercube. The goal is
to pack (orthogonally) the given hypercubes into the minimum possible number of
bins, in such a way that no two hypercubes in the same bin overlap. The bounded
space online -hypercube bin packing problem is a variant of the
-hypercube bin packing problem, in which the hypercubes arrive online and
each one must be packed in an open bin without the knowledge of the next
hypercubes. Moreover, at each moment, only a constant number of open bins are
allowed (whenever a new bin is used, it is considered open, and it remains so
until it is considered closed, in which case, it is not allowed to accept new
hypercubes). Epstein and van Stee [SIAM J. Comput. 35 (2005), no. 2, 431-448]
showed that is and , and conjectured that
it is . We show that is in fact . To
obtain this result, we elaborate on some ideas presented by those authors, and
go one step further showing how to obtain better (offline) packings of certain
special instances for which one knows how many bins any bounded space algorithm
has to use. Our main contribution establishes the existence of such packings,
for large enough , using probabilistic arguments. Such packings also lead to
lower bounds for the prices of anarchy of the selfish -hypercube bin packing
game. We present a lower bound of for the pure price of
anarchy of this game, and we also give a lower bound of for
its strong price of anarchy
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