2 research outputs found

    Unsupervised Pool-Based Active Learning for Linear Regression

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    In many real-world machine learning applications, unlabeled data can be easily obtained, but it is very time-consuming and/or expensive to label them. So, it is desirable to be able to select the optimal samples to label, so that a good machine learning model can be trained from a minimum amount of labeled data. Active learning (AL) has been widely used for this purpose. However, most existing AL approaches are supervised: they train an initial model from a small amount of labeled samples, query new samples based on the model, and then update the model iteratively. Few of them have considered the completely unsupervised AL problem, i.e., starting from zero, how to optimally select the very first few samples to label, without knowing any label information at all. This problem is very challenging, as no label information can be utilized. This paper studies unsupervised pool-based AL for linear regression problems. We propose a novel AL approach that considers simultaneously the informativeness, representativeness, and diversity, three essential criteria in AL. Extensive experiments on 14 datasets from various application domains, using three different linear regression models (ridge regression, LASSO, and linear support vector regression), demonstrated the effectiveness of our proposed approach

    Theory of Machine Learning Debugging via M-estimation

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    We investigate problems in penalized MM-estimation, inspired by applications in machine learning debugging. Data are collected from two pools, one containing data with possibly contaminated labels, and the other which is known to contain only cleanly labeled points. We first formulate a general statistical algorithm for identifying buggy points and provide rigorous theoretical guarantees under the assumption that the data follow a linear model. We then present two case studies to illustrate the results of our general theory and the dependence of our estimator on clean versus buggy points. We further propose an algorithm for tuning parameter selection of our Lasso-based algorithm and provide corresponding theoretical guarantees. Finally, we consider a two-person "game" played between a bug generator and a debugger, where the debugger can augment the contaminated data set with cleanly labeled versions of points in the original data pool. We establish a theoretical result showing a sufficient condition under which the bug generator can always fool the debugger. Nonetheless, we provide empirical results showing that such a situation may not occur in practice, making it possible for natural augmentation strategies combined with our Lasso debugging algorithm to succeed
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