2,506 research outputs found
Mesh-based 3D Textured Urban Mapping
In the era of autonomous driving, urban mapping represents a core step to let
vehicles interact with the urban context. Successful mapping algorithms have
been proposed in the last decade building the map leveraging on data from a
single sensor. The focus of the system presented in this paper is twofold: the
joint estimation of a 3D map from lidar data and images, based on a 3D mesh,
and its texturing. Indeed, even if most surveying vehicles for mapping are
endowed by cameras and lidar, existing mapping algorithms usually rely on
either images or lidar data; moreover both image-based and lidar-based systems
often represent the map as a point cloud, while a continuous textured mesh
representation would be useful for visualization and navigation purposes. In
the proposed framework, we join the accuracy of the 3D lidar data, and the
dense information and appearance carried by the images, in estimating a
visibility consistent map upon the lidar measurements, and refining it
photometrically through the acquired images. We evaluate the proposed framework
against the KITTI dataset and we show the performance improvement with respect
to two state of the art urban mapping algorithms, and two widely used surface
reconstruction algorithms in Computer Graphics.Comment: accepted at iros 201
3D Reconstruction & Assessment Framework based on affordable 2D Lidar
Lidar is extensively used in the industry and mass-market. Due to its
measurement accuracy and insensitivity to illumination compared to cameras, It
is applied onto a broad range of applications, like geodetic engineering, self
driving cars or virtual reality. But the 3D Lidar with multi-beam is very
expensive, and the massive measurements data can not be fully leveraged on some
constrained platforms. The purpose of this paper is to explore the possibility
of using cheap 2D Lidar off-the-shelf, to preform complex 3D Reconstruction,
moreover, the generated 3D map quality is evaluated by our proposed metrics at
the end. The 3D map is constructed in two ways, one way in which the scan is
performed at known positions with an external rotary axis at another plane. The
other way, in which the 2D Lidar for mapping and another 2D Lidar for
localization are placed on a trolley, the trolley is pushed on the ground
arbitrarily. The generated maps by different approaches are converted to
octomaps uniformly before the evaluation. The similarity and difference between
two maps will be evaluated by the proposed metrics thoroughly. The whole
mapping system is composed of several modular components. A 3D bracket was made
for assembling of the Lidar with a long range, the driver and the motor
together. A cover platform made for the IMU and 2D Lidar with a shorter range
but high accuracy. The software is stacked up in different ROS packages.Comment: 7 pages, 9 Postscript figures. Accepted by 2018 IEEE International
Conference on Advanced Intelligent Mechatronic
Frequency-modulated continuous-wave LiDAR compressive depth-mapping
We present an inexpensive architecture for converting a frequency-modulated
continuous-wave LiDAR system into a compressive-sensing based depth-mapping
camera. Instead of raster scanning to obtain depth-maps, compressive sensing is
used to significantly reduce the number of measurements. Ideally, our approach
requires two difference detectors. % but can operate with only one at the cost
of doubling the number of measurments. Due to the large flux entering the
detectors, the signal amplification from heterodyne detection, and the effects
of background subtraction from compressive sensing, the system can obtain
higher signal-to-noise ratios over detector-array based schemes while scanning
a scene faster than is possible through raster-scanning. %Moreover, we show how
a single total-variation minimization and two fast least-squares minimizations,
instead of a single complex nonlinear minimization, can efficiently recover
high-resolution depth-maps with minimal computational overhead. Moreover, by
efficiently storing only data points from measurements of an
pixel scene, we can easily extract depths by solving only two linear equations
with efficient convex-optimization methods
Building with Drones: Accurate 3D Facade Reconstruction using MAVs
Automatic reconstruction of 3D models from images using multi-view
Structure-from-Motion methods has been one of the most fruitful outcomes of
computer vision. These advances combined with the growing popularity of Micro
Aerial Vehicles as an autonomous imaging platform, have made 3D vision tools
ubiquitous for large number of Architecture, Engineering and Construction
applications among audiences, mostly unskilled in computer vision. However, to
obtain high-resolution and accurate reconstructions from a large-scale object
using SfM, there are many critical constraints on the quality of image data,
which often become sources of inaccuracy as the current 3D reconstruction
pipelines do not facilitate the users to determine the fidelity of input data
during the image acquisition. In this paper, we present and advocate a
closed-loop interactive approach that performs incremental reconstruction in
real-time and gives users an online feedback about the quality parameters like
Ground Sampling Distance (GSD), image redundancy, etc on a surface mesh. We
also propose a novel multi-scale camera network design to prevent scene drift
caused by incremental map building, and release the first multi-scale image
sequence dataset as a benchmark. Further, we evaluate our system on real
outdoor scenes, and show that our interactive pipeline combined with a
multi-scale camera network approach provides compelling accuracy in multi-view
reconstruction tasks when compared against the state-of-the-art methods.Comment: 8 Pages, 2015 IEEE International Conference on Robotics and
Automation (ICRA '15), Seattle, WA, US
Heuristic 3d Reconstruction Of Irregular Spaced Lidar
As more data sources have become abundantly available, an increased interest in 3D reconstruction has emerged in the image processing academic community. Applications for 3D reconstruction of urban and residential buildings consist of urban planning, network planning for mobile communication, tourism information systems, spatial analysis of air pollution and noise nuisance, microclimate investigations, and Geographical Information Systems (GISs). Previous, classical, 3D reconstruction algorithms solely utilized aerial photography. With the advent of LIDAR systems, current algorithms explore using captured LIDAR data as an additional feasible source of information for 3D reconstruction. Preprocessing techniques are proposed for the development of an autonomous 3D Reconstruction algorithm. The algorithm is designed for autonomously deriving three dimensional models of urban and residential buildings from raw LIDAR data. First, a greedy insertion triangulation algorithm, modified with a proposed noise filtering technique, triangulates the raw LIDAR data. The normal vectors of those triangles are then passed to an unsupervised clustering algorithm – Fuzzy Simplified Adaptive Resonance Theory (Fuzzy SART). Fuzzy SART returns a rough grouping of coplanar triangles. A proposed multiple regression algorithm then further refines the coplanar grouping by further removing outliers and deriving an improved planar segmentation of the raw LIDAR data. Finally, further refinement is achieved by calculating the intersection of the best fit roof planes and moving nearby points close to that intersection to exist at the intersection, resulting in straight roof ridges. The end result of the aforementioned techniques culminates in a well defined model approximating the considered building depicted by the LIDAR data
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