10,421 research outputs found

    Network on Chip: a New Approach of QoS Metric Modeling Based on Calculus Theory

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    A NoC is composed by IP cores (Intellectual Propriety) and switches connected among themselves by communication channels. End-to-End Delay (EED) communication is accomplished by the exchange of data among IP cores. Often, the structure of particular messages is not adequate for the communication purposes. This leads to the concept of packet switching. In the context of NoCs, packets are composed by header, payload, and trailer. Packets are divided into small pieces called Flits. It appears of importance, to meet the required performance in NoC hardware resources. It should be specified in an earlier step of the system design. The main attention should be given to the choice of some network parameters such as the physical buffer size in the node. The EED and packet loss are some of the critical QoS metrics. Some real-time and multimedia applications bound up these parameters and require specific hardware resources and particular management approaches in the NoC switch. A traffic contract (SLA, Service Level Agreement) specifies the ability of a network or protocol to give guaranteed performance, throughput or latency bounds based on mutually agreed measures, usually by prioritizing traffic. A defined Quality of Service (QoS) may be required for some types of network real time traffic or multimedia applications. The main goal of this paper is, using the Network on Chip modeling architecture, to define a QoS metric. We focus on the network delay bound and packet losses. This approach is based on the Network Calculus theory, a mathematical model to represent the data flows behavior between IPs interconnected over NoC. We propose an approach of QoS-metric based on QoS-parameter prioritization factors for multi applications-service using calculus model

    The Design of a System Architecture for Mobile Multimedia Computers

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    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies

    An Energy and Performance Exploration of Network-on-Chip Architectures

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    In this paper, we explore the designs of a circuit-switched router, a wormhole router, a quality-of-service (QoS) supporting virtual channel router and a speculative virtual channel router and accurately evaluate the energy-performance tradeoffs they offer. Power results from the designs placed and routed in a 90-nm CMOS process show that all the architectures dissipate significant idle state power. The additional energy required to route a packet through the router is then shown to be dominated by the data path. This leads to the key result that, if this trend continues, the use of more elaborate control can be justified and will not be immediately limited by the energy budget. A performance analysis also shows that dynamic resource allocation leads to the lowest network latencies, while static allocation may be used to meet QoS goals. Combining the power and performance figures then allows an energy-latency product to be calculated to judge the efficiency of each of the networks. The speculative virtual channel router was shown to have a very similar efficiency to the wormhole router, while providing a better performance, supporting its use for general purpose designs. Finally, area metrics are also presented to allow a comparison of implementation costs

    A Switch Architecture for Real-Time Multimedia Communications

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    In this paper we present a switch that can be used to transfer multimedia type of trafJic. The switch provides a guaranteed throughput and a bounded latency. We focus on the design of a prototype Switching Element using the new technology opportunities being offered today. The architecture meets the multimedia requirements but still has a low complexity and needs a minimum amount of hardware. A main item of this paper will be the background of the architectural design decisions made. These include the interconnection topology, buffer organization, routing and scheduling. The implementation of the switching fabric with FPGAs, allows us to experiment with switching mode, routing strategy and scheduling policy in a multimedia environment. The witching elements are interconnected in a Kautz topology. Kautz graphs have interesting properties such as: a small diametec the degree is independent of the network size, the network is fault-tolerant and has a simple routing algorithm

    Design techniques for low-power systems

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    Portable products are being used increasingly. Because these systems are battery powered, reducing power consumption is vital. In this report we give the properties of low-power design and techniques to exploit them on the architecture of the system. We focus on: minimizing capacitance, avoiding unnecessary and wasteful activity, and reducing voltage and frequency. We review energy reduction techniques in the architecture and design of a hand-held computer and the wireless communication system including error control, system decomposition, communication and MAC protocols, and low-power short range networks

    Low Power system Design techniques for mobile computers

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    Portable products are being used increasingly. Because these systems are battery powered, reducing power consumption is vital. In this report we give the properties of low power design and techniques to exploit them on the architecture of the system. We focus on: min imizing capacitance, avoiding unnecessary and wasteful activity, and reducing voltage and frequency. We review energy reduction techniques in the architecture and design of a hand-held computer and the wireless communication system, including error control, sys tem decomposition, communication and MAC protocols, and low power short range net works

    Virtual lines, a deadlock free and real-time routing mechanism for ATM networks

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    In this paper we present a routing mechanism and buffer allocation mechanism for an ATM switching fabric. Since the fabric will be used to transfer multimedia traffic it should provide a guaranteed throughput and a bounded latency. We focus on the design of a suitable routing mechanism that is capable to fulfil these requirements and is free of deadlocks. We will describe two basic concepts that can be used to implement deadlock free routing. Routing of messages is closely related to buffering. We have organized the buffers into parallel fifos, each representing a virtual line. In this way we not only have solved the problem of Head Of Line blocking, but we can also give real-time guarantees. We will show that for local high-speed networks it is more advantageous to have a proper flow control than to have large buffers. Although the virtual line concept can have a low buffer utilization, the transfer efficiency can be higher. The virtual lines concept allows adaptive routing. The total throughput of the network can be improved by using alternative routes. Adaptive routing is attractive in networks where alternative routes are not much longer than the initial route(s). The network of the switching fabric is built up from switching elements interconnected in a Kautz topology

    Virtual lines, a deadlock-free and real-time routing mechanism for ATM networks

    Get PDF
    In this paper, we present a routing mechanism and buffer allocation mechanism for an ATM switching fabric. Since the fabric will be used to transfer multimedia traffic, it should provide a guaranteed throughput and a bounded latency. We focus on the design of a suitable routing mechanism that is capable of fulfilling these requirements and is free of deadlocks. We will describe two basic concepts that can be used to implement deadlock-free routing. Routing of messages is closely related to buffering. We have organized the buffers into parallel FIFO's, each representing a virtual line. In this way, we not only have solved the problem of head of line blocking, but we can also give real-time guarantees. We will show that for local high-speed networks, it is more advantageous to have a proper flow control than to have large buffers. Although the virtual line concept can have a low buffer utilization, the transfer efficiency can be higher. The virtual line concept allows adaptive routing. The total throughput of the network can be improved by using alternative routes. Adaptive routing is attractive in networks where alternative routes are not much longer than the initial route(s). The network of the switching fabric is built up from switching elements interconnected in a Kautz topology
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