23,233 research outputs found

    Real-time Spatial Detection and Tracking of Resources in a Construction Environment

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    Construction accidents with heavy equipment and bad decision making can be based on poor knowledge of the site environment and in both cases may lead to work interruptions and costly delays. Supporting the construction environment with real-time generated three-dimensional (3D) models can help preventing accidents as well as support management by modeling infrastructure assets in 3D. Such models can be integrated in the path planning of construction equipment operations for obstacle avoidance or in a 4D model that simulates construction processes. Detecting and guiding resources, such as personnel, machines and materials in and to the right place on time requires methods and technologies supplying information in real-time. This paper presents research in real-time 3D laser scanning and modeling using high range frame update rate scanning technology. Existing and emerging sensors and techniques in three-dimensional modeling are explained. The presented research successfully developed computational models and algorithms for the real-time detection, tracking, and three-dimensional modeling of static and dynamic construction resources, such as workforce, machines, equipment, and materials based on a 3D video range camera. In particular, the proposed algorithm for rapidly modeling three-dimensional scenes is explained. Laboratory and outdoor field experiments that were conducted to validate the algorithm’s performance and results are discussed

    A Neural Model of Visually Guided Steering, Obstacle Avoidance, and Route Selection

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    A neural model is developed to explain how humans can approach a goal object on foot while steering around obstacles to avoid collisions in a cluttered environment. The model uses optic flow from a 3D virtual reality environment to determine the position of objects based on motion discotinuities, and computes heading direction, or the direction of self-motion, from global optic flow. The cortical representation of heading interacts with the representations of a goal and obstacles such that the goal acts as an attractor of heading, while obstacles act as repellers. In addition the model maintains fixation on the goal object by generating smooth pursuit eye movements. Eye rotations can distort the optic flow field, complicating heading perception, and the model uses extraretinal signals to correct for this distortion and accurately represent heading. The model explains how motion processing mechanisms in cortical areas MT, MST, and VIP can be used to guide steering. The model quantitatively simulates human psychophysical data about visually-guided steering, obstacle avoidance, and route selection.Air Force Office of Scientific Research (F4960-01-1-0397); National Geospatial-Intelligence Agency (NMA201-01-1-2016); National Science Foundation (NSF SBE-0354378); Office of Naval Research (N00014-01-1-0624

    Cortical Dynamics of Navigation and Steering in Natural Scenes: Motion-Based Object Segmentation, Heading, and Obstacle Avoidance

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    Visually guided navigation through a cluttered natural scene is a challenging problem that animals and humans accomplish with ease. The ViSTARS neural model proposes how primates use motion information to segment objects and determine heading for purposes of goal approach and obstacle avoidance in response to video inputs from real and virtual environments. The model produces trajectories similar to those of human navigators. It does so by predicting how computationally complementary processes in cortical areas MT-/MSTv and MT+/MSTd compute object motion for tracking and self-motion for navigation, respectively. The model retina responds to transients in the input stream. Model V1 generates a local speed and direction estimate. This local motion estimate is ambiguous due to the neural aperture problem. Model MT+ interacts with MSTd via an attentive feedback loop to compute accurate heading estimates in MSTd that quantitatively simulate properties of human heading estimation data. Model MT interacts with MSTv via an attentive feedback loop to compute accurate estimates of speed, direction and position of moving objects. This object information is combined with heading information to produce steering decisions wherein goals behave like attractors and obstacles behave like repellers. These steering decisions lead to navigational trajectories that closely match human performance.National Science Foundation (SBE-0354378, BCS-0235398); Office of Naval Research (N00014-01-1-0624); National Geospatial Intelligence Agency (NMA201-01-1-2016

    A Neural Model of Visually Guided Steering, Obstacle Avoidance, and Route Selection

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    A neural model is developed to explain how humans can approach a goal object on foot while steering around obstacles to avoid collisions in a cluttered environment. The model uses optic flow from a 3D virtual reality environment to determine the position of objects based on motion discontinuities, and computes heading direction, or the direction of self-motion, from global optic flow. The cortical representation of heading interacts with the representations of a goal and obstacles such that the goal acts as an attractor of heading, while obstacles act as repellers. In addition the model maintains fixation on the goal object by generating smooth pursuit eye movements. Eye rotations can distort the optic flow field, complicating heading perception, and the model uses extraretinal signals to correct for this distortion and accurately represent heading. The model explains how motion processing mechanisms in cortical areas MT, MST, and posterior parietal cortex can be used to guide steering. The model quantitatively simulates human psychophysical data about visually-guided steering, obstacle avoidance, and route selection.Air Force Office of Scientific Research (F4960-01-1-0397); National Geospatial-Intelligence Agency (NMA201-01-1-2016); National Science Foundation (SBE-0354378); Office of Naval Research (N00014-01-1-0624

    Praćenje više gibajućih objekata u stvarnome vremenu primjenom čestičnih filtara i vjerojatnosnog pridruživanja podataka

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    Abstract-Mobile robots and vehicles are increasingly used in dynamic environments populated by humans and other moving objects and vehicles. In this context, tracking of surrounding moving objects is important for obstacle avoidance and motion planning. In this paper we present a method for detection and tracking of multiple moving objects using particle filters to estimate the object states, and sample based joint probabilistic data association filters to perform the assignment between the features detected in the input sensor data and filters. Filters management operations are required for appropriate integration of the currently perceived features. A real-time architecture, developed to implement the tracking system, is briefly described. Experimental results obtained with a laser range scanner will be presented demonstrating the feasibility and effectiveness of the presented methods.1) 1) This work was partially supported by FCT, Project POSI/SRI/42043/2001.Mobilni roboti i mobilna vozila sve se više koriste u dinamičkim okruženjima popunjenim ljudima i drugim gibajućim objektima. U tom je smislu važno praćenje gibajućih objekata u neposrednom okruženju kako bi se izbjegavale prepreke i planiralo gibanje. U ovome je radu predložena metoda detekcije i praćenja više gibajućih objekata primjenom čestičnih filtara za estimaciju stanja objekata i filtara za združeno vjerojatnosno pridruživanje uzorkovanih podataka kojima se povezuju značajke detektirane u mjernim podacima s odgovarajućim filtrima. Izvedena je nadzorna ljuska filtara za odgovarajuću integraciju očitanih značajki. Ukratko je opisana arhitektura implementiranog sustava praćenja objekata u stvarnom vremenu. Prikazani eksperimentalni rezultati dobiveni primjenom laserskog senzora udaljenosti potvrđuju izvedivost i učinkovitost predloženog sustava

    Real-Time, Three-Dimensional Object Detection and Modeling in Construction

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