24,202 research outputs found
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
Cellular-Broadcast Service Convergence through Caching for CoMP Cloud RANs
Cellular and Broadcast services have been traditionally treated independently
due to the different market requirements, thus resulting in different business
models and orthogonal frequency allocations. However, with the advent of cheap
memory and smart caching, this traditional paradigm can converge into a single
system which can provide both services in an efficient manner. This paper
focuses on multimedia delivery through an integrated network, including both a
cellular (also known as unicast or broadband) and a broadcast last mile
operating over shared spectrum. The subscribers of the network are equipped
with a cache which can effectively create zero perceived latency for multimedia
delivery, assuming that the content has been proactively and intelligently
cached. The main objective of this work is to establish analytically the
optimal content popularity threshold, based on a intuitive cost function. In
other words, the aim is to derive which content should be broadcasted and which
content should be unicasted. To facilitate this, Cooperative Multi- Point
(CoMP) joint processing algorithms are employed for the uni and broad-cast PHY
transmissions. To practically implement this, the integrated network controller
is assumed to have access to traffic statistics in terms of content popularity.
Simulation results are provided to assess the gain in terms of total spectral
efficiency. A conventional system, where the two networks operate
independently, is used as benchmark.Comment: Submitted to IEEE PIMRC 201
Self-Sustaining Caching Stations: Towards Cost-Effective 5G-Enabled Vehicular Networks
In this article, we investigate the cost-effective 5G-enabled vehicular
networks to support emerging vehicular applications, such as autonomous
driving, in-car infotainment and location-based road services. To this end,
self-sustaining caching stations (SCSs) are introduced to liberate on-road base
stations from the constraints of power lines and wired backhauls. Specifically,
the cache-enabled SCSs are powered by renewable energy and connected to core
networks through wireless backhauls, which can realize "drop-and-play"
deployment, green operation, and low-latency services. With SCSs integrated, a
5G-enabled heterogeneous vehicular networking architecture is further proposed,
where SCSs are deployed along roadside for traffic offloading while
conventional macro base stations (MBSs) provide ubiquitous coverage to
vehicles. In addition, a hierarchical network management framework is designed
to deal with high dynamics in vehicular traffic and renewable energy, where
content caching, energy management and traffic steering are jointly
investigated to optimize the service capability of SCSs with balanced power
demand and supply in different time scales. Case studies are provided to
illustrate SCS deployment and operation designs, and some open research issues
are also discussed.Comment: IEEE Communications Magazine, to appea
- …