38,778 research outputs found
The Sampling-and-Learning Framework: A Statistical View of Evolutionary Algorithms
Evolutionary algorithms (EAs), a large class of general purpose optimization
algorithms inspired from the natural phenomena, are widely used in various
industrial optimizations and often show excellent performance. This paper
presents an attempt towards revealing their general power from a statistical
view of EAs. By summarizing a large range of EAs into the sampling-and-learning
framework, we show that the framework directly admits a general analysis on the
probable-absolute-approximate (PAA) query complexity. We particularly focus on
the framework with the learning subroutine being restricted as a binary
classification, which results in the sampling-and-classification (SAC)
algorithms. With the help of the learning theory, we obtain a general upper
bound on the PAA query complexity of SAC algorithms. We further compare SAC
algorithms with the uniform search in different situations. Under the
error-target independence condition, we show that SAC algorithms can achieve
polynomial speedup to the uniform search, but not super-polynomial speedup.
Under the one-side-error condition, we show that super-polynomial speedup can
be achieved. This work only touches the surface of the framework. Its power
under other conditions is still open
Analysis of Noisy Evolutionary Optimization When Sampling Fails
In noisy evolutionary optimization, sampling is a common strategy to deal
with noise. By the sampling strategy, the fitness of a solution is evaluated
multiple times (called \emph{sample size}) independently, and its true fitness
is then approximated by the average of these evaluations. Previous studies on
sampling are mainly empirical. In this paper, we first investigate the effect
of sample size from a theoretical perspective. By analyzing the (1+1)-EA on the
noisy LeadingOnes problem, we show that as the sample size increases, the
running time can reduce from exponential to polynomial, but then return to
exponential. This suggests that a proper sample size is crucial in practice.
Then, we investigate what strategies can work when sampling with any fixed
sample size fails. By two illustrative examples, we prove that using parent or
offspring populations can be better. Finally, we construct an artificial noisy
example to show that when using neither sampling nor populations is effective,
adaptive sampling (i.e., sampling with an adaptive sample size) can work. This,
for the first time, provides a theoretical support for the use of adaptive
sampling
What is Computational Intelligence and where is it going?
What is Computational Intelligence (CI) and what are its relations with Artificial Intelligence (AI)? A brief survey of the scope of CI journals and books with ``computational intelligence'' in their title shows that at present it is an umbrella for three core technologies (neural, fuzzy and evolutionary), their applications, and selected fashionable pattern recognition methods. At present CI has no comprehensive foundations and is more a bag of tricks than a solid branch of science. The change of focus from methods to challenging problems is advocated, with CI defined as a part of computer and engineering sciences devoted to solution of non-algoritmizable problems. In this view AI is a part of CI focused on problems related to higher cognitive functions, while the rest of the CI community works on problems related to perception and control, or lower cognitive functions. Grand challenges on both sides of this spectrum are addressed
A simple two-module problem to exemplify building-block assembly under crossover
Theoretically and empirically it is clear that a genetic algorithm with crossover will outperform a genetic algorithm without crossover in some fitness landscapes, and vice versa in other landscapes. Despite an extensive literature on the subject, and recent proofs of a principled distinction in the abilities of crossover and non-crossover algorithms for a particular theoretical landscape, building general intuitions about when and why crossover performs well when it does is a different matter. In particular, the proposal that crossover might enable the assembly of good building-blocks has been difficult to verify despite many attempts at idealized building-block landscapes. Here we show the first example of a two-module problem that shows a principled advantage for cross-over. This allows us to understand building-block assembly under crossover quite straightforwardly and build intuition about more general landscape classes favoring crossover or disfavoring it
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