15,932 research outputs found

    Engaging the articulators enhances perception of concordant visible speech movements

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    PURPOSE This study aimed to test whether (and how) somatosensory feedback signals from the vocal tract affect concurrent unimodal visual speech perception. METHOD Participants discriminated pairs of silent visual utterances of vowels under 3 experimental conditions: (a) normal (baseline) and while holding either (b) a bite block or (c) a lip tube in their mouths. To test the specificity of somatosensory-visual interactions during perception, we assessed discrimination of vowel contrasts optically distinguished based on their mandibular (English /ɛ/-/æ/) or labial (English /u/-French /u/) postures. In addition, we assessed perception of each contrast using dynamically articulating videos and static (single-frame) images of each gesture (at vowel midpoint). RESULTS Engaging the jaw selectively facilitated perception of the dynamic gestures optically distinct in terms of jaw height, whereas engaging the lips selectively facilitated perception of the dynamic gestures optically distinct in terms of their degree of lip compression and protrusion. Thus, participants perceived visible speech movements in relation to the configuration and shape of their own vocal tract (and possibly their ability to produce covert vowel production-like movements). In contrast, engaging the articulators had no effect when the speaking faces did not move, suggesting that the somatosensory inputs affected perception of time-varying kinematic information rather than changes in target (movement end point) mouth shapes. CONCLUSIONS These findings suggest that orofacial somatosensory inputs associated with speech production prime premotor and somatosensory brain regions involved in the sensorimotor control of speech, thereby facilitating perception of concordant visible speech movements. SUPPLEMENTAL MATERIAL https://doi.org/10.23641/asha.9911846R01 DC002852 - NIDCD NIH HHSAccepted manuscrip

    How visual cues to speech rate influence speech perception

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    Spoken words are highly variable and therefore listeners interpret speech sounds relative to the surrounding acoustic context, such as the speech rate of a preceding sentence. For instance, a vowel midway between short /ɑ/ and long /a:/ in Dutch is perceived as short /ɑ/ in the context of preceding slow speech, but as long /a:/ if preceded by a fast context. Despite the well-established influence of visual articulatory cues on speech comprehension, it remains unclear whether visual cues to speech rate also influence subsequent spoken word recognition. In two ‘Go Fish’-like experiments, participants were presented with audio-only (auditory speech + fixation cross), visual-only (mute videos of talking head), and audiovisual (speech + videos) context sentences, followed by ambiguous target words containing vowels midway between short /ɑ/ and long /a:/. In Experiment 1, target words were always presented auditorily, without visual articulatory cues. Although the audio-only and audiovisual contexts induced a rate effect (i.e., more long /a:/ responses after fast contexts), the visual-only condition did not. When, in Experiment 2, target words were presented audiovisually, rate effects were observed in all three conditions, including visual-only. This suggests that visual cues to speech rate in a context sentence influence the perception of following visual target cues (e.g., duration of lip aperture), which at an audiovisual integration stage bias participants’ target categorization responses. These findings contribute to a better understanding of how what we see influences what we hear

    The Integration Of Audio Into Multimodal Interfaces: Guidelines And Applications Of Integrating Speech, Earcons, Auditory Icons, and Spatial Audio (SEAS)

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    The current research is directed at providing validated guidelines to direct the integration of audio into human-system interfaces. This work first discusses the utility of integrating audio to support multimodal human-information processing. Next, an auditory interactive computing paradigm utilizing Speech, Earcons, Auditory icons, and Spatial audio (SEAS) cues is proposed and guidelines for the integration of SEAS cues into multimodal systems are presented. Finally, the results of two studies are presented that evaluate the utility of using SEAS cues, developed following the proposed guidelines, in relieving perceptual and attention processing bottlenecks when conducting Unmanned Air Vehicle (UAV) control tasks. The results demonstrate that SEAS cues significantly enhance human performance on UAV control tasks, particularly response accuracy and reaction time on a secondary monitoring task. The results suggest that SEAS cues may be effective in overcoming perceptual and attentional bottlenecks, with the advantages being most revealing during high workload conditions. The theories and principles provided in this paper should be of interest to audio system designers and anyone involved in the design of multimodal human-computer systems

    Spatial audio in small display screen devices

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    Our work addresses the problem of (visual) clutter in mobile device interfaces. The solution we propose involves the translation of technique-from the graphical to the audio domain-for expliting space in information representation. This article presents an illustrative example in the form of a spatialisedaudio progress bar. In usability tests, participants performed background monitoring tasks significantly more accurately using this spatialised audio (a compared with a conventional visual) progress bar. Moreover, their performance in a simultaneously running, visually demanding foreground task was significantly improved in the eye-free monitoring condition. These results have important implications for the design of multi-tasking interfaces for mobile devices

    Phonetic recalibration in audiovisual speech

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