2 research outputs found
The Value of Sharing Intermittent Spectrum
Recent initiatives by regulatory agencies to increase spectrum resources
available for broadband access include rules for sharing spectrum with
high-priority incumbents. We study a model in which wireless Service Providers
(SPs) charge for access to their own exclusive-use (licensed) band along with
access to an additional shared band. The total, or delivered price in each band
is the announced price plus a congestion cost, which depends on the load, or
total users normalized by the bandwidth. The shared band is intermittently
available with some probability, due to incumbent activity, and when
unavailable, any traffic carried on that band must be shifted to licensed
bands. The SPs then compete for quantity of users. We show that the value of
the shared band depends on the relative sizes of the SPs: large SPs with more
bandwidth are better able to absorb the variability caused by intermittency
than smaller SPs. However, as the amount of shared spectrum increases, the
large SPs may not make use of it. In that scenario shared spectrum creates more
value than splitting it among the SPs for exclusive use. We also show that
fixing the average amount of available shared bandwidth, increasing the
reliability of the band is preferable to increasing the bandwidth
Equilibrium Characterization for Data Acquisition Games
We study a game between two firms in which each provide a service based on
machine learning. The firms are presented with the opportunity to purchase a
new corpus of data, which will allow them to potentially improve the quality of
their products. The firms can decide whether or not they want to buy the data,
as well as which learning model to build with that data. We demonstrate a
reduction from this potentially complicated action space to a one-shot,
two-action game in which each firm only decides whether or not to buy the data.
The game admits several regimes which depend on the relative strength of the
two firms at the outset and the price at which the data is being offered. We
analyze the game's Nash equilibria in all parameter regimes and demonstrate
that, in expectation, the outcome of the game is that the initially stronger
firm's market position weakens whereas the initially weaker firm's market
position becomes stronger. Finally, we consider the perspective of the users of
the service and demonstrate that the expected outcome at equilibrium is not the
one which maximizes the welfare of the consumers.Comment: The short version of this paper appears in the proceedings of
IJCAI-1