10,465 research outputs found
Already at a disadvantage? ICT in the home and children's preparation for primary school. (ICT Research Bursaries 2004 - Final Report)
The aim of this study is to investigate the impact of socio-economic disadvantage on pre-school children's development of competences in information and communications technologies (ICT). The study focuses on children's experiences of ICT in the home and in pre-school settings in the year before they begin formal education, and seeks to investigate concepts of advantage and disadvantage in this context. The study also aims to investigate teachers' perceptions of children's ICT competences on entry to school
At home with the future : influences on young children's early experiences with digital technologies
Early years curricula encourage practitioners to build on children's home experiences. Research into the kinds of activities that young children engage in at home and considerations of how to link these to their experiences in pre-school settings can therefore make an important contribution to practice. This chapter, which draws on studies investigating young children's home experiences with digital technologies, seeks to identify some of the key factors that influence the nature and extent of these experiences. Although digital divides - reflecting classic social divisions of economic status, gender and ethnicity - have been extensively explored in order to understand the causes of inequalities in access to digital technologies, our research concluded that parental attitudes towards these technologies are more influential than economic disadvantage in determining young children's experiences. To explore this issue in greater detail, we have drawn on the concept of prolepsis, a key influence on parents' interactions with their children deriving from the projection of their memories of their own idealised past into the children's futures (Cole, 1996). Parents' assumptions, values and expectations are influenced by their past experiences, enacted in the present, and are then carried by their children into the future as they move from home to formal education. We argue that prolepsis has powerful explanatory force for understanding the kinds of decisions parents make about activities such as the extent to which children engage in technological play
A review of the evidence on the use of ICT in the Early Years Foundation Stage
This report reviewed existing evidence on the potential of technology to support the development of educational policy and practice in the context of the Early Years Foundation Stage. Reference is made to the use of ICT by young children from aged birth to five years and its potential impacts, positive and negative on their cognitive, social, emotional educational, visual and physical development
Seven myths about young children and technology
Parents and educators tend to have many questions about young children's play with computers and other technologies at home. They can find it difficult to know what is best for children because these toys and products were not around when they were young. Some will tell you that children have an affinity for technology that will be valuable in their future lives. Others think that children should not be playing with technology when they could be playing outside or reading a book
Developing Children's Creativity Through the TikTok Social Media Platform
Stimulating children's creativity through social media is important by utilizing platforms that are relevant to their interests and daily interactions. This research aims to determine the benefits of using smartphone technology in stimulating creativity in early childhood through exploratory whipping activities. With the increasing adoption of technology into various aspects of life, including early childhood education, it is important to understand its positive and negative impacts. This research method uses a qualitative approach with a case study approach and focused observation on group B children at RA Al-Islam Petabumi, Seberida District, Indragiri Hulu Regency, Riau Province who are involved in TikTok exploration activities using smartphones. Data collection was carried out through direct observation, interviews, and field notes. This research shows that the use of smartphone technology, especially through applications such as TikTok, can trigger creativity in young children. By taking part in various creative content and challenges on TikTok, children can engage in a process of self-exploration that allows them to develop their creative skills. This shows that social media can be an effective tool for stimulating imagination and innovation in young children.
Keywords: early childhood education, creativity, social media TikTok
References:
Adawiyah, D. P. R. (2020). Pengaruh Penggunaan Aplikasi TikTok Terhadap Kepercayaan Diri Remaja Di Kabupaten Sampang. In Jurnal Komunikasi. https://doi.org/10.21107/ilkom.v14i2.7504
Aditya, B. R., Andrisyah, Ismiatun, A. N., Atika, A. R., & Permadi, A. (2021). Digital disruption in early childhood education: A qualitative research from teachers’ perspective. Procedia Computer Science, 197(2021), 521–528. https://doi.org/10.1016/j.procs.2021.12.169
Aisyah, S., Novita, D., Prastati, T., Chandrawati, T., & Dewi, A. C. (2023). Digital Literacy Learning Module Improves Knowledge of Healthy Food in Indonesian PAUD Students. 11, 31–42.
Aktaş, İ. (2022). Research Trends on the Use of Technology in Early Childhood Science Education: Bibliometric Mapping and Content Analysis. In Shanlax International Journal of Education. https://doi.org/10.34293/education.v10is1-aug.4454
Alelaiwi, A., Alghamdi, A., Shorfuzzaman, M., Rawashdeh, M., Hossain, M. S., & Muhammad, G. (2015). Enhanced engineering education using smart class environment. Computers in Human Behavior, 51, 852–856. https://doi.org/https://doi.org/10.1016/j.chb.2014.11.061
Alfoudari, A. M., Durugbo, C. M., & Aldhmour, F. M. (2021). Understanding socio-technological challenges of smart classrooms using a systematic review. Computers & Education, 173, 104282. https://doi.org/https://doi.org/10.1016/j.compedu.2021.104282
Amini, M. (2022). Family Literacy Program for Improving the Ability to Know Letters in Early Childhood. In International Journal of Emerging Issues in Early Childhood Education. https://doi.org/10.31098/ijeiece.v4i2.895
Anisa, M., Putri, R. N., Regina, Y., & Nugraha, D. (2022). Pengembangan Media Tiktok Pada Mata Pelajaran IPS Perubahan Sosial Budaya Sebagai Modernisasi Bangsa Di Sekolah Dasar. In Jurnal Basicedu. https://doi.org/10.31004/basicedu.v6i4.2982
Anisyah, N., Indrawati, Hafizotun, L., Marwah, S., Yumarni, V., & Dn, N. A. (2021). Orang Tua Kreatif Untuk Anak Usia Dini Di Masa Pandemi Covid-19 Melalui Kegiatan Parenting. In Murhum Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.37985/murhum.v2i1.26
Ansari, J. A. N., & Khan, N. M. (2020). Exploring the Role of Social Media in Collaborative Learning the New Domain of Learning. In Smart Learning Environments. https://doi.org/10.1186/s40561-020-00118-7
Antara, I. G. W. S., & Dewantara, K. A. K. (2022). E-Scrapbook: The Needs of HOTS Oriented Digital Learning Media in Elementary Schools. In Journal for Lesson and Learning Studies. https://doi.org/10.23887/jlls.v5i1.48533
Ariani, N. W. T., Gde, D. W. I., & Ketut, W. A. A. (2022). Penerapan Pembelajaran Berbasis Otak Di Paud Dengan Permainan Puzzle. In Pratama Widya Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.25078/pw.v7i1.238
Astuti, R., & Aziz, T. (2019). Integrasi Pengembangan Kreativitas Anak Usia Dini Di TK Kanisius Sorowajan Yogyakarta. In Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.31004/obsesi.v3i2.99
Azizah, A. R., Samawi, A., & Anisa, N. (2021). Dampak Implementasi Pembelajaran Daring Terhadap Karakter Anak Di Masa Pandemi Covid-19. In Al-Hikmah Indonesian Journal of Early Childhood Islamic Education. https://doi.org/10.35896/ijecie.v5i2.202
Blevins, B., LeCompte, K., & Wells, S. (2014). Citizenship education goes digital. The Journal of Social Studies Research, 38(1), 33–44. https://doi.org/https://doi.org/10.1016/j.jssr.2013.12.003
Budiarti, E., & Yasmin Adar, S. (2023). Impact of Digital Media on Social-Emotional Development in Early Childhood: A Case Study at TK Kartika XX-46 Kendari. Golden Age: Jurnal Ilmiah Tumbuh Kembang Anak Usia Dini, 8(2), 89–98. https://doi.org/10.14421/jga.2023.82-04
Dewi, N. P. S., & Sugito, S. (2022). Digital Fairy Tales: Children’s Literacy Development During the Covid-19 Pandemic. In Indonesian Journal of Educational Research and Review. https://doi.org/10.23887/ijerr.v5i2.49066
Drupadi, R., Nawangsasi, D., Fatmawati, N., & Sugiana, S. (2022). Pengaruh Digital Literasi Terhadap Perilaku Sosial Anak Usia Dini. In Jce (Journal of Childhood Education). https://doi.org/10.30736/jce.v6i2.1084
Fajriati, R., Na’imah, N., Hibana, H., Putro, K. Z., & Labziah, L. (2022). Pola Komunikasi dalam Proses Pembelajaran di Masa Pandemi Covid-19. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 6(5), 3877–3888. https://doi.org/10.31004/obsesi.v6i5.1730
Fakhriyani, D. V. (2016). Pengembangan Kreativitas Anak Usia Dini. Wacana Didaktika, 4(2), 193–200. https://doi.org/10.31102/wacanadidaktika.4.2.193-200
Given, L. M., Winkler, D., Willson, R., Davidson, C., Danby, S., & Thorpe, K. (2016). Watching Young Children “Play” With Information Technology: Everyday Life Information Seeking in the Home. In Library & Information Science Research. https://doi.org/10.1016/j.lisr.2016.11.007
Guntarto, B., & Sevrina, N. (2018). The Role of Parents in the Use of Media for Early Childhood in Suburban Jakarta. https://doi.org/10.2991/secret-18.2018.12
Hardiyanti, W. D. (2020). Aplikasi Bermain Berdasarkan Kegiatan Seni Lukis Untuk Stimulasi Kreativitas Anak Usia 5-6 Tahun. In Jurnal Pendidikan Anak. https://doi.org/10.21831/jpa.v9i2.31664
Hill, D. L., Ameenuddin, N., Chassiakos, Y. R., Cross, C., Hutchinson, J., Levine, A., Boyd, R., Mendelson, R. A., Moreno, M., & Swanson, W. S. (2016). Media and Young Minds. In Pediatrics. https://doi.org/10.1542/peds.2016-2591
Hunt, E. A. (2023). Media literacy and digital citizenship (B. B. T.-E. of C. and A. H. (First E. Halpern-Felsher (ed.); pp. 372–384). Academic Press. https://doi.org/https://doi.org/10.1016/B978-0-12-818872-9.00144-8
Husnaini, D., & Yaswinda, Y. (2022). Pengaruh Kreasi Kulit Jagung Terhadap Pengembangan Kreativitas Anak Usia 5-6 Tahun. In Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.31004/obsesi.v6i6.2956
Israwati, I., Lukman, L., & Hamid, A. N. (2022). Efektivitas Media Flashcard Untuk Meningkatkan Kemampuan Kognitif Anak Usia Dini. In Sultra Educational Journal. https://doi.org/10.54297/seduj.v2i1.214
Kafai, Y. B., & Burke, Q. (2015). Constructionist Gaming: Understanding the Benefits of Making Games for Learning. In Educational Psychologist. https://doi.org/10.1080/00461520.2015.1124022
Kisno, Wibawa, B., & Khaerudin. (2022). Digital Storytelling for Early Childhood Creativity: Diffusion of Innovation “3-D Coloring Quiver Application Based on Augmented Reality Technology in Children’s Creativity Development.” In International Journal of Online and Biomedical Engineering (Ijoe). https://doi.org/10.3991/ijoe.v18i10.32845
Kurniasih, S. (2022). Pembelajaran Inovatif Dengan Media Video Untuk Meningkatkan Kemampuan Membaca Permulaan Pada Usia 5-6 Tahun. In Jp2kg Aud (Jurnal Pendidikan Pengasuhan Kesehatan Dan Gizi Anak Usia Dini). https://doi.org/10.26740/jp2kgaud.2022.3.1.87-96
Laidlaw, L., O’Mara, J., & Wong, S. S. H. (2019). ‘This is your brain on devices’: Media accounts of young children’s use of digital technologies and implications for parents and teachers. Contemporary Issues in Early Childhood, 22(3), 268–281. https://doi.org/10.1177/1463949119867400
Latifah, A. (2020). Peran Lingkungan Dan Pola Asuh Orang Tua Terhadap Pembentukan Karakter Anak Usia Dini. In (Japra) Jurnal Pendidikan Raudhatul Athfal (Japra). https://doi.org/10.15575/japra.v3i2.8785
Lestari, N. S., Zulkarnain, Z., & Prisuna, B. F. (2022). Meningkatkan Kreativitas Anak Usia Dini Melalui Strategi Menggambar Dari Angka Di Tk Tunas Bangsa. In Jea (Jurnal Edukasi Aud). https://doi.org/10.18592/jea.v8i1.6242
Literat, I., & Kligler-Vilenchik, N. (2023). TikTok as a Key Platform for Youth Political Expression: Reflecting on the Opportunities and Stakes Involved. In Social Media + Society. https://doi.org/10.1177/20563051231157595
Livingstone, S., Ólafsson, K., & Haddon, L. (2014). Children’s Use of Online Technologies in Europe: A review of the European evidence base. LSE, London: EU Kids Online Revised Edition., 2014(September), 40.
Luna-Nevarez, C., & McGovern, E. (2018). On the Use of Mobile Apps in Education: The Impact of Digital Magazines on Student Learning. Journal of Educational Technology Systems, 47(1), 17–31. https://doi.org/10.1177/0047239518778514
Luo, W., Berson, I. R., Berson, M. J., & Li, H. (2021). Are early childhood teachers ready for digital transformation of instruction in Mainland China? A systematic literature review. Children and Youth Services Review, 120, 105718. https://doi.org/https://doi.org/10.1016/j.childyouth.2020.105718
Magdalena, I., Fatakhatus Shodikoh, A., Pebrianti, A. R., Jannah, A. W., Susilawati, I., & Tangerang, U. M. (2021). Pentingnya Media Pembelajaran Untuk Meningkatkan Minat Belajar Siswa Sdn Meruya Selatan 06 Pagi. EDISI : Jurnal Edukasi Dan Sains, 3(2), 312–325.
Maharani, D., & Budiarti, E. (2022). Pengaruh Media Digital & Mutu Perangkat Terhadap Kemampuan Bahasa Pada AUD Melalui Konten Youtube. Jurnal Jendela Pendidikan, 2(03), 429–434. https://doi.org/10.57008/jjp.v2i03.240
Mardliyah, S., Yulianingsih, W., & Putri, L. S. R. (2020). Sekolah Keluarga: Menciptakan Lingkungan Sosial Untuk Membangun Empati Dan Kreativitas Anak Usia Dini. In Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.31004/obsesi.v5i1.665
Marsh, J., Plowman, L., Yamada-Rice, D., Bishop, J. C., Lahmar, J., Scott, F., Davenport, A., Davis, S., French, K., Piras, M., Thornhill, S., Robinson, P., & Winter, P. (2015). Exploring Play and Creativity in Pre- Schoolers ’ Use of Apps: A Report for Early Years Practitioners. Technology and Play, 203.
Marwiyati, S., & Istiningsih, I. (2020). Pembelajaran Saintifik Pada Anak Usia Dini Dalam Pengembangan Kreativitas Di Taman Kanak-Kanak. In Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.31004/obsesi.v5i1.508
Mayar, F., Uzlah, U., Nurhamidah, N., Rahmawati, R., & Desmila, D. (2022). Pengaruh Lingkungan Sekitar Untuk Pengembangan Kreativitas Anak Usia Dini. In Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.31004/obsesi.v6i5.2665
Montag, C., Yang, H., & Elhai, J. D. (2021). On the Psychology of TikTok Use: A First Glimpse From Empirical Findings. In Frontiers in Public Health. https://doi.org/10.3389/fpubh.2021.641673
Munasti, K., Purnama, S., Winarti, W., Mutmainnah, M., Nessa, R., Fitriani, D., Aziz, U. B. A., Saptiani, S., Rosmiati, R., & Rahmi, R. (2022). Aplikasi TikTok Sebagai Alternatif Perkembangan Anak Usia Dini. In Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.31004/obsesi.v6i6.2981
Muslikhah, H., & Pamungkas, J. (2022). Penggunaan Ruang Media Audio Visual Pada Kegiatan Pengembangan Seni Sebagai Ajang Kreatifitas Anak. In Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.31004/obsesi.v6i6.2853
Neumann, M. M. (2020). The Impact of Tablets and Apps on Language Development. Childhood Education, 96(6), 70–74. https://doi.org/10.1080/00094056.2020.1846394
Ott, M., & Pozzi, F. (2012). Digital Games as Creativity Enablers for Children. In Behaviour and Information Technology. https://doi.org/10.1080/0144929x.2010.526148
Prasanti, D., & Aisha, S. (2023). Peningkatan Kreativitas Anak Usia Dini Melalui Permainan Sebagai Edukasi Media Belajar Kreatif Di PAUD Kabupaten Karawang. In Jurnal Gema Ngabdi. https://doi.org/10.29303/jgn.v5i1.319
Rahardaya, A., & Irwansyah, I. (2021). Studi Literatur Penggunaan Media Sosial Tiktok Sebagai Sarana Literasi Digital Pada Masa Pandemi Covid-19. In Jurnal Teknologi Dan Sistem Informasi Bisnis. https://doi.org/10.47233/jteksis.v3i2.248
Ramadhani, P. R., & Fauziah, P. Y. (2020). Hubungan Sebaya Dan Permainan Tradisional Pada Keterampilan Sosial Dan Emosional Anak Usia Dini. In Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.31004/obsesi.v4i2.502
Ramdani, N. S., Nugraha, H., & Hadiapurwa, A. (2021). Potensi Pemanfaatan Media Sosial Tiktok Sebagai Media Pembelajaran Dalam Pembelajaran Daring. In Akademika. https://doi.org/10.34005/akademika.v10i02.1406
Riwu, G. C. A., & Barus, G. (2023). Tingkat Kemampuan Orang Tua Dalam Meregulasi Penggunaan Smartphone Pada Anak Usia Dini. In Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.31004/obsesi.v7i2.4010
Rusdawati, R. (2019). Integrasi Teknologi Informasi Dalam Pembelajaran Anak Usia Dini. In Pedagogi Jurnal Ilmu Pendidikan. https://doi.org/10.24036/fip.100.v19i1.421.000-000
Setiawan, D., Hardiyani, I. K., Aulia, A., & Hidayat, A. (2022). Memaknai Kecerdasan Melalui Aktivitas Seni: Analisis Kualitatif Pengembangan Kreativitas Pada Anak Usia Dini. In Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.31004/obsesi.v6i5.2521
Sinaga, J., & Sinambela, J. (2023). Strategi Pembelajaran Efektif Melalui Permainan: Pengaruh Permainan Lego Dalam Meningkatkan Kreativitas Dan Kepandaian Pada Anak-Anak. https://doi.org/10.61404/jimad.v1i1.63
Sitorus, A. S. (2023). Hubungan Kepercayaan Diri dengan Keterampilan Sosial dan Emosional Anak. 11, 1–7.
Solehudin, R. H. (2023). Pengenalan Digital Citizenship di Lingkungan Sekolah Dasar Introduction to Digital Citizenship in Elementary School Environment. 139–151.
Solehudin, R. H., Budiarti, E., Hikmat, A., Gunawan, R., Yumirawati, E., Ahmad, N., Nahidl, A., & Anwar, S. (2023).The Effect of Family Economy on Education Opportunities ( Analysis of the Impact of Parents ’ Irregular Income on Millennial Children ’ s Educational Opportunities in the DKI Jakarta Area ). 5, 1095–1107.
Sundqvist, P. (2019). Technological Knowledge in Early Childhood Education: Provision by Staff of Learning Opportunities. In International Journal of Technology and Design Education. https://doi.org/10.1007/s10798-019-09500-0
Supratman, S. H., Khuza’i, R., & Suhendi, H. (2022). Efektivitas Dakwah Melalui Media Sosial Tiktok Dalam Meningkatkan Nilai-Nilai Keberagamaan. In Jurnal Riset Komunikasi Penyiaran Islam. https://doi.org/10.29313/jrkpi.v2i1.748
Suryana, D., & Hijriani, A. (2021). Pengembangan Media Video Pembelajaran Tematik Anak Usia Dini 5-6 Tahun Berbasis Kearifan Lokal. In Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini. https://doi.org/10.31004/obsesi.v6i2.1413
Thaharah, A., & Mayar, F. (2022). Dampak Game Online Terhadap Perkembangan Sosial Emosional Anak Usia Dini 5-6 Tahun Di Taman Kanak-Kanak Al-Mukhlisin Pasaman Barat. In Jce (Journal of Childhood Education). https://doi.org/10.30736/jce.v6i2.1110
Timotheou, S., Miliou, O., Dimitriadis, Y., Sobrino, S. V., Giannoutsou, N., Cachia, R., Monés, A. M., & Ioannou, A. (2022). Impacts of digital technologies on education and factors influencing schools’ digital capacity and transformation: A literature review. In Education and Information Technologies (Vol. 28, Issue 6). Springer US. https://doi.org/10.1007/s10639-022-11431-8
Wolfe, S., Rojek, J., McLean, K., & Alpert, G. (2020). Social Interaction Training to Reduce Police Use of Force. Annals of the American Academy of Political and Social Science, 687(1), 124–145. https://doi.org/10.1177/0002716219887366
Zaini, H., & Dewi, K. (2017). Pentingnya Media Pembelajaran Untuk Anak Usia Dini. In Raudhatul Athfal Jurnal Pendidikan Islam Anak Usia Dini. https://doi.org/10.19109/ra.v1i1.1489
 
- …