5 research outputs found

    Two New Bounds on the Random-Edge Simplex Algorithm

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    We prove that the Random-Edge simplex algorithm requires an expected number of at most 13n/sqrt(d) pivot steps on any simple d-polytope with n vertices. This is the first nontrivial upper bound for general polytopes. We also describe a refined analysis that potentially yields much better bounds for specific classes of polytopes. As one application, we show that for combinatorial d-cubes, the trivial upper bound of 2^d on the performance of Random-Edge can asymptotically be improved by any desired polynomial factor in d.Comment: 10 page

    The Simplex Algorithm in Dimension Three

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    We investigate the worst-case behavior of the simplex algorithm on linear programs with 3 variables, that is, on 3-dimensional simple polytopes. Among the pivot rules that we consider, the “random edge” rule yields the best asymptotic behavior as well as the most complicated analysis. All other rules turn out to be much easier to study, but also produce worse results: Most of them show essentially worst-possible behavior; this includes both Kalai’s “random-facet” rule, which is known to be subexponential without dimension restriction, as well as Zadeh’s deterministic history-dependent rule, for which no non-polynomial instances in general dimensions have been found so far
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