3 research outputs found

    The effect of web 2.0 on innovative work behaviour among academia in Malaysian Research Universities

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    Previous study indicates the user’s degree of Web 2.0-ness is positively associated with his or her behavior. However, there is a paucity in examine the effect of Web 2.0 especially on innovative work behavior among academia in research universities even though it is imperative to be identified due to it demanding research nature. Web 2.0 are technologically driven and designed to allow people to communicate, share information and create online communities. Meanwhile, innovative work behavior refers to the creativity and involvement in bringing changes and new ideas in duties or in solving problems especially among academia in research universities which become the focus in this study. Innovative work behavior consists of generation, promotion, and realization of new ideas. Therefore, this study aims to identify the effect of Web 2.0 on innovative work behavior among academia in research universities. In our endeavor to this matter, we view the issue in a positivist paradigm with quantitative approach. This approach used surveys as research strategy by adapting questionnaires technique. The data collection has been conducted among 393 lecturers in five research universities and emphasize on the lecturer’s research and development. Accordingly, data collected were analyzed using SPSS and SEM AMOS by looking at the exploratory factor analysis (EFA), confirmatory factor analysis (CFA), model fit, and path analysis. The result of this study indicates that the Web 2.0 has positive and significant relationship with the idea generation, idea promotion and idea realization of innovative work behavior

    IT-Gestützte Kollaborative Kreativität

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    Companies and organizations must constantly evolve in order to stay competitive in the marketplace. An important role is played by innovations that ensure this continuous corporate success. Producing innovations depends strongly on creativity, which is why active support makes sense and is worthwhile. Creativity can be supported by information technology and is most effective in teams and groups. Collaboration and the consideration of different collaboration mechanisms play an equally important role in this context as the active support by information technology. This dissertation deals with the question of how information systems can be designed in order to use information technology to actively support creativity and that collaborative creativity processes are promoted. With the help of a systematic literature review, current creativity support systems were examined and the necessity of research was explained. A design-oriented approach was then used to develop and evaluate various approaches that address the research question. A total of 25 scientific articles were produced, five of which are included in this dissertation. Various conducted studies show the additional value of active support through information technology and provide design guidelines for better support of collaborative creativity.Unternehmen und Organisationen müssen sich ständig weiterentwickeln, um am Markt beständig zu sein und geschäftsfähig zu bleiben. Eine wichtige Rolle sind Innovationen, die diesen kontinuierlichen Unternehmenserfolg sicherstellen. Innovationen zu produzieren hängt stark von Kreativität ab, weshalb eine aktive Unterstützung sinnvoll und lohnenswert ist. Kreativität kann dabei durch Informationstechnik unterstützt werden und entfaltet vor allem in Teams und Gruppen ihre größte Wirkung. Kollaboration und die Betrachtung unterschiedlicher Kollaborationsmechanismen spielt in diesem Kontext gleichermaßen eine wichtige Rolle, wie die aktive Unterstützung durch Informatikstechnik. Die vorliegende Dissertation beschäftigt sich mit der Fragestellung, wie Informationssysteme gestaltet werden können, um einerseits Informationstechnik so einzusetzen, dass sie aktiv Kreativität unterstützt, andererseits so gestaltet werden sollte, dass kollaborative Kreativitätsprozesse gefördert werden. Mit Hilfe einer systematischen Literaturanalyse wurden dabei aktuelle Kreativitätsunterstützungsysteme untersucht und die Notwendigkeit der Forschung dargelegt. Mit einem gestaltungsorientierten Vorgehen wurden daraufhin unterschiedliche Ansätze entwickelt und evaluiert, die die Fragestellung adressieren. Dabei sind insgesamt 25 wissenschaftliche Artikel entstanden, von welchen fünf in diese Dissertation eingebunden sind. Unterschiedliche durchgeführte Studien zeigen daraufhin den Mehrwert von aktiver Unterstützung durch Informationstechnik auf und geben Gestaltungsrichtlinien zur besseren Unterstützung von kollaborativer Kreativität
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